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Announcement

Announcement

"The Tavern" is ready and we're looking for reviewers

Hello, gals and guys!

Our first game, the RPG/Visual Novel hybrid titled The Tavern, is finally finished! Not only that, but our Steam release is planned for 4th of August - it's less than 2 weeks!

https://rpgmaker.net/media/content/games/9698/screenshots/TheTavern01.png

https://rpgmaker.net/media/content/games/9698/screenshots/screenshotsaturday6V.png

https://rpgmaker.net/media/content/games/9698/screenshots/screenshot033.png

https://rpgmaker.net/media/content/games/9698/screenshots/TheTavern04.png


Because of that, we're looking for reviewers interested in playing through our game and sharing their thoughts with their readers/viewers/fans. If you are interested, please contact with us through PM or an e-mail/Twitter/FB.
Your review doesn't have to be published on RPGMaker.net and we don't mind if your honest perspective is going to result in negative review/score, but please take a few minutes first to look at our website or to watch our trailer. It's not a game for everyone - it's dark, slow, text-heavy and has almost no combat.



When asking for a reviewer's copy, please remember to attach a link to your previous reviews and/or other forms of published texts or videos you made (for example: a YouTube channel, RPGMaker.net review history).

We wish you a great week!

Progress Report

The Tavern's Demo Updated

Hello, fellow RPG fans! The Tavern's release is planned for 28th day of July, and in the meantime we decided to publish the updated version of the game's demo. You can download it from RMN.net at any time, with a single click!



You play as mercenary named Nalia - a single mother who tries to earn enough coins to survive the winter.

Your children need you to come back, but how are you going to act seeing the cruelty and rottenness of the outside world?

After all, the monsters, dark magic and barbarians from Southern Tribes are nothing in comparison with the human iniquity.

Your story begins when you approach a weird, isolated tavern…

Follow us on Twitter to stay in touch!

Miscellaneous

Medicine For My Sick Mother - Clichés To Hate Quickie

This cliché is so bad I don't think making a full-length article is even appropriate here. So, instead, enjoy this humble blog entry.

Previous entries in the series:
Spread Diary Entries
Bows Are Easy And Only For Women
Revenge Explains Everything

Common for: Temporary enemies, secondary NPCs, heroes at the beginning of the game.

Description: When we want to add a difficult moral dilemma or show that the red-handed NPC we just caught is not a complete asshole, especially if we want the player to actually like this person. Most likely this NPC makes something Wrong for the first time in his or her life and doesn’t even want to do this, but since They Mother Is Sick, they has to steal/do something evil to Buy Her A Medicine.

Why it is useful: It’s not. It’s just a bad writing.

The problem: So, you want to give your game world some more shades of grey, avoid “black-and-white” morality? Maybe try to do it without using the oldest trick in the book. Using young-kid-and-sick-mother is so lazy it was actually parodied multiple times in movies, cartoons, comics and video games alike. It’s the same category as showing a sad puppy with big eyes or playing a violin music in a rainy night rift after something sad has happened. ; (


Alternatives: If you want to show the process of falling into the life of crime, portray it, indeed, as a process. Using the most basic feeling of compassion may work, but its laziness is just so dishonest many people are going to perceive it as a cheesy side-plot not worth any attention. Let your players get attached to the problem and the people from your world, don’t just count on their ability to project their sympathy toward sick mothers onto your NPCs.

Even “I wanted my friends to like me more” is a more interesting motivation than “I can’t afford the medicine for my sick mother”. Dammit, this kind of “moral” problem is something children are asked about in schools.

Although if you’re making your game only for children, I guess it’s going to work just fine.

Thank you for your attention. If you think I’m completely wrong or you would like to discuss this topic, let me know below!
See you next week!

Miscellaneous

#screenshotsaturday : )

The Tavern just received its first fanart. : ) A reimagination of our main hero, Nalia.

Made by Mark, an ex-RPGMaker user. Check out his superpro art!

Announcement

The Tavern Official Demo Release!

Hello, fellow RPG fans! We're happy to announce the official demo of our first game, The Tavern, is released and you can download it with a single click!



You play as mercenary named Nalia - a single mother who tries to earn enough coins to survive the winter.

Your children need you to come back, but how are you going to act seeing the cruelty and rottenness of the outside world?

After all, the monsters, dark magic and barbarians from Southern Tribes are nothing in comparison with the human iniquity.

Your story begins when you approach a weird, isolated tavern…

Follow us on Twitter to stay in touch!

Miscellaneous

Are you a part of The Tavern's target audience? (link)

Our game is pretty weird and is not made for everyone. Are you a part of our target audience?
Find out here!

Announcement

Nalia enters The Tavern – designing our first hero (link)

Aureus, the main creator of "The Tavern", published an article on Indie DB about the creative process behind the main hero of our game: Nalia.

You can find it here.

Miscellaneous

#screenshotsaturday : )

Taking a trip all by yourself may lead you to a very dangerous encounters, especially in "The Tavern".
Follow us on Twitter to see our future screenshots and other content!

Announcement

"The Tavern" is looking for beta testers!

Hello there!

In the nearby future we plan to release a new RPG Maker MV game called The Tavern. It's a short, dark fantasy adventure focusing on player's choices and experimenting with the standard video game role-playing. Our motto was "interactive as an RPG, complex as a Visual Novel".

You can watch the trailer here!
Here is our Facebook!
Here is our Twitter!

We're looking for beta testers wanting to play through the game (it takes between 10 minutes and 2,5 hours) and share with us their thoughts about it. It was already tested a lot, but the newest version received many improvements and new content and we definitely need more feedback before the official release!

Please note the game is targeted toward the mature audiences.

If you are interested please contact us at moralanxietystudiogmaicom or in the comment section!

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