1. Set encounter rate across the game to average 30 steps.
2. Increased Exp payout from enemies to offset change #1.
3. Removed SAVE being disabled in NE Cave.
4. Fixed Move event in NE Cave when you exit or fail the puzzle.
5. Lowered the HP on the first and second boss.
6. Increased the % the first boss uses its poison attack.
New download has the following updates:
Sign by the entrance to "The Veldt" indicates the path is a no monster zone.
(I guess it wasn't obvious)
Reduced the encounter rate in The Veldt.
Fixed the glitch by the first main Boss where the character had to be facing up to interact with it.
Thanks to thesacredlobo for taking this punishment. :)