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Progress Report

Lakserf v0.022 UPDATE!

The following are the changes I did.

Additions:

*Equipment Upgrade is implemented! Weapons can be upgraded to raise its STR, MAG and SEN while Armors can be upgraded to raise its DEF, MDEF and AGI depending on the type of armor.

*Implemented SRD's stat distribution to replace stat upgrades from Learn Skill tab.

Changes:

-> Removed the help files, Ailments and Elements, from appearing early on the Prologue to prevent information overload. Instead, turned it into a side quests which will be available on chapter 1 by talking to a doctor in a hospital and a school girl inside a house at the City Entrance.

-> A few changes in the map.

Skills
-> Changed the casting animation.
-> Skill formulas are bumped up to match the percentage written on the skill description.
-> Fixed a bug where the 1st tier and 3rd tier skill can be used at the same time.
-> EP regeneration from Guard is raised to 15 instead of 10.
-> Removed SP from the Learn Skill tab.

Items and Equipments
-> Weapon power and Armor defense revamped to go along with the implementation of Equipment Upgrade.
-> Renamed ores for better organization for enchant materials.
-> Changed the required materaial for Enchant Stones and Gemstones.

Souls
-> Souls can now be detached from a weapon.

Enemies
-> Fixed a bug where a battle persists right after it ends before the portal disappear.
-> Slight modifications of enemy parameters.
-> Slightly increases the EXP gain from monsters.

Characters

Every available characters' passive skills have been modified aside from Helena and Kouji.

Helena
-> Changed her weapon to Magstream.

Kouji
-> Kouji's summoned cyborg's damage will now rely on Kouji's SEN instead of his STR. (This is to go with SEN being the main stat to increase summoned companion's damage.)
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