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MGL Update!

Time for a bit of an update on Magical Girl Lavie! Boy, it's been a while and a half since the last update, and I must apologize for that. I've been planning on adding a news update for some time now, but was waiting on one particular thing to be completed... and well, that sort of thing can drag on for a while and a half, as you can imagine. Thankfully the stars aligned and I was able to assemble the pieces I needed!

So, how have things been going, with Magical Girl Lavie? Not bad, but progress has been - without question - uneven. In some areas it's a case of being limited by the budget, and only being able to afford a certain amount of progress every month. (Still, slow and steady, as they say!) In others, I'm a bit bottlenecked by certain elements not being ready, and holding up work on others. I suppose that's part of the joy and sorrow of game development? I do think that some of the biggest hurdles have been cleared though, and hopefully progress is going to be speeding up in the weeks and months to come. :)

Onto specifics, then! Here's a little clip of the latest version of the battle system in action. This is all super-pre-alpha stuff of course, with a lot of things subject to change, but the basic building blocks are here.

https://www.youtube.com/watch?v=EMR7ShhtcME

You may or may not have noticed that Lala is not controllable there. This wasn't my intention at first, but I think it could be an interesting idea. Should Lala, being Lavie's magical sidekick (and untargetable by enemies!) simple act independently? Should Lavie be able to give her general commands ("Keep us healed!" "Boost our defense!") as a half-way measure? Or would it be better to simply have full control over her actions? It's worth pointing out that while Lala cannot be targeted by enemies, if Lavie is knocked out, so too is Lala. Let me know what you think!

Finally, here's a look at some of the various bits of art our various artists have been working on. Starting out with Riklaionel and the battle system sprite art:



This enemy thought he was prepared... but Lavie's not packing a bow this time!



"I have the powerrrrrrr!"




The completed version of the above.





In-game character sprites, done by Hiddenone!


Face art and cutscenes by Nueajaa:



"I like it, but could you add a touch of maliciousness and a dash of vulnerability?" "OK!"



Face art of a couple minor characters.



Magical Knight Reinhardt enters the scene! Mary seems less then impressed, somehow...




Maps, by mapper Missnile!




Well, that should bring this little news update to a close. Hope you enjoyed, and as always, please feel free to let me know what you think!

Posts

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So... when are you gonna make a gamepage for MGL? ;p


It's looking great so far! Keep it up. X3
Beautiful! I love the battle song as well
Liberty: I've been thinking about that. I feel like I'd want to be a bit closer to having a finished product beforehand, but maybe I'm wrong? Many thanks. :)

Yeaster: Happy to hear it! That track is actually royalty-free stuff. :)
Professor_Q
"I think it's about forgiveness..."
3214
Awesome stuff! ^_^
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