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You play as the protagonist giving them a name and experience the world is his/her
sight. The protagonist is gender neutral, so it's up to you which gender they are.

You, the protagonist, are suffering from multiple black outs, muteness and sleep walking. All of them being symptoms of an unknown illness, or as you will find out later a curse, which will give you not more than 14 days to live.

While you are slowly slipping away hoping that a cure will be found in time, you can spend your last days with your best friend, all of your friends or just by yourself. And maybe, life will give you a second chance.

Stargaze is an story based ARP, filled with heartbreaking choices and the constant feeling of running out of time.
The game has multiple endings, a day and night cycle, with different color palettes and a beautiful soundtrack.

Latest Blog

Game Files Gone... Back to the stand of Fall 2016

I'm sorry for everyone who is waiting for an release of Stargaze, but you gonna have to wait longer. REALLY LONG.....
The reason is that I lost the main files of the game, because I switched to an better and newer computer and cleared up my junk on the old one, realizing too late that I have copied the wrong data pack on my flash drive, and I am now only left with an pretty old backup save from a stand of fall 2016.
That means I'm left with poorly one eight of the whole game.
And since I have moved on to another idea, I would like to take this release back
and mark it as scrapped for the time I'm working on my current idea.
After that I will re finish Stargaze and give you another update when I'm done restoring at least one half of it.
I apologize again to everyone who is patiently waiting for the game to be playable.

-El-Chan
  • Hiatus
  • El-Chan
  • RPG Maker 2003
  • Adventure Visual Novel
  • 06/11/2017 05:14 PM
  • 11/21/2018 04:34 PM
  • 11/01/2017
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Posts

Pages: 1
Cap_H
DIGITAL IDENTITY CRISIS
6228
Did you use a very red tint over black and yellow? There's something very muted about the palette.
It looks good, chan.
author=Cap_H
Did you use a very red tint over black and yellow? There's something very muted about the palette.
It looks good, chan.

Since I'm working with paint I have to stick to a tight colour palette. I decided that the use of black for the reds and yellows as background filler would be too distracting, due to the muteness of the colours, so I left it out completely and stuck to my darkest muted red to do the job.
⋆ I like the idea and concept of this game, how's it going? ⋆

~Kat ❣
author=caged_bird98
⋆ I like the idea and concept of this game, how's it going? ⋆

~Kat ❣


I sadly haven't continued to work on the project since my latest blog post, but I'll come back to it after I finished my other game 'Moondust'. (Or maybe work on it parallel, in chunks.) I just see all of my concepts getting dust on my shelve, but I know I'll get nothing done if I don't prioritize what I should work on.
I sadly haven't continued to work on the project since my latest blog post, but I'll come back to it after I finished my other game 'Moondust'. (Or maybe work on it parallel, in chunks.) I just see all of my concepts getting dust on my shelve, but I know I'll get nothing done if I don't prioritize what I should work on.


Oh I understand that about working on something complex and feeling overwhelmed bc of the expanse of things ^^

I'm currently studying Japanese, the language, the culture, everything I can learn about it, but I realized if I don't break up what I'm learning and try learning it all at once, I'll get flustered and not want anything to do with it bc I'd be pushing myself too hard.

Another thing, my cousin (more like a sister) and I have been planning a game, we had character descriptions written, storylines developed and everything; we were just about to start on the art, but life got in the way, we got busy, and things have taken a standstill since.
The only thing we did wrong is the same reason why we didn't keep working on it; we were trying to work on too many things at once, we were facing in 50 directions when we should have been going down one path, finishing it, then starting the next one.


Since the holidays are coming up, we probably won't get to have any free time for it, but I'll eventually find time on my own to draw a few ideas and ask her about them later, because I think our game will be a great one once we get to put the time into it ^^

~Kat ❣
author=caged_bird98
I sadly haven't continued to work on the project since my latest blog post, but I'll come back to it after I finished my other game 'Moondust'. (Or maybe work on it parallel, in chunks.) I just see all of my concepts getting dust on my shelve, but I know I'll get nothing done if I don't prioritize what I should work on.
Oh I understand that about working on something complex and feeling overwhelmed bc of the expanse of things ^^

I'm currently studying Japanese, the language, the culture, everything I can learn about it, but I realized if I don't break up what I'm learning and try learning it all at once, I'll get flustered and not want anything to do with it bc I'd be pushing myself too hard.

Another thing, my cousin (more like a sister) and I have been planning a game, we had character descriptions written, storylines developed and everything; we were just about to start on the art, but life got in the way, we got busy, and things have taken a standstill since.
The only thing we did wrong is the same reason why we didn't keep working on it; we were trying to work on too many things at once, we were facing in 50 directions when we should have been going down one path, finishing it, then starting the next one.


Since the holidays are coming up, we probably won't get to have any free time for it, but I'll eventually find time on my own to draw a few ideas and ask her about them later, because I think our game will be a great one once we get to put the time into it ^^

~Kat ❣


I mean hey, as long as you stay determined about it, you'll one day get it all worked out in some way or another.
I mean hey, as long as you stay determined about it, you'll one day get it all worked out in some way or another.


Exactly, it's all about persevering and not losing love for your ideas or things you're pursuing :) I've found if one gets frustrated and keeps putting the thing off, they won't progress one bit; if anyone knows that, it's me; I'd know about 80% more Japanese right now if I had stayed strong in my studies 3 and a half years ago :/ that being said, bodybuilders don't get their muscles toned and defined without the effort, so I think the same thing goes for every pursuit

~Kat ❣
Pages: 1