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Hero's Realm: Heroic Edition
I always wanted to publish a game based on everything I enjoyed as a kid. This will be the end result.

Lead four heroes and their teams against the evil forces of Mephistocles, the Lord of Demons in this retro-RPG adventure. Switch between the four heroes as you explore dungeons, ascend towers, spelunk caves, save villages and defeat the forces of evil! Reminiscent of classic NES/SNES-era RPGs, Hero's Realm is a fun romp in old-school RPG nostalgia.

  • Play as 4 powerful Heroes and their customizable party throughout a four chapter story, each with their own skillset & battle commands!
  • Come together in the final fifth to adventure with all four parties - switching between them anytime, even in boss battles!
  • Customize your heroes' party by selecting from 21 unique character classes split between the mage, warrior, and rogue specialties, including unlockable elite and master classes!

  • 25 character classes (12 base classes, 4 hero classes, 6 elite classes, 3 master classes)
  • Over 30 hours of game content and sidequests
  • Classic NES-era and SNES-era RPG gameplay
  • Multi-party switching system
  • Multi-party tactical battles
  • Expansive world map

If you like what I do and have done to date, consider being my patron so that I can continue doing it. A remastered game is just the start!

Hero's Realm has a TVTropes page.Check it out.
Alternatively, you can donate directly to my PayPal.

Latest Blog

My wife said I can't buy FFVI Remaster until I finish Hero's Realm

So I have extra motivation, I guess.

Anyway, I am working on battle animations these days. (Follow along on Twitter while that site still exists, if you like!).

I had done a thorough review of every skill and battle event in the game, and then mapped that to every animations, and from there to every battle animation sheet. I cross-referenced that with the animation sheets I had commissioned from visitorsfromdream. From there, I identified the gaps - the most significant gap being the space in my wallet (I have no budget left, really. That's what happens when you let a game project drag on for 5 years). So to fill in the gap, at the beginning of April I started to learn how to do simple pixel art, with a focus on small animations!

I started with simple laser effects, and then moved on to a study on sparkles and gems (a staple of every RPG ever). The sparkles will be used in a large variety of spells, especially healing.

I circled back to some more lasers, and small burst animations. The lasers were based on an animation that I had downloaded back in like 2003 and have no idea where it is sourced from. The bursts are based off of Chrono Trigger's animations.

You can see me working on it here:

Because some people think I have some sort of innate spriting skillz, I am showing you my current process - using references from SNES games!!

I tried to make a fissure like skill, based on our favourite end boss Lavos.

Today I took a crack at making the most complex sprite I've attempted to date - a large skull.

Naturally, I used my socks as a reference. (I also later googled skull art references, because I do not have a full grasp on how the human skull is actually shaped).


I have a long list, but so far so good in my first 3 week foray into the world of spriting! Still to do are more physical hit sparks and slashes, stealing items, more fire (ugh this is going to be tough), ice, lightning, wind, gasses, dark spirits, holy magic, explosions, and tarot cards!

(Also, I am focusing on spriting right now because it is fun, but MORESO to avoid tedious work I know I have do to. The battle events need a cleanup and revamp, and the prospect of working on that is daunting. Then there are the bug fixes and planned enhancements. And playtesting. Which will lead to more bug fixes.)

Follow along on Twitters if you want more real-time progress reports on battle animations. (where are we supposed to post going forward these days? Instagram? Tumblr? Y'know, for when twitter dies)


Well...at least you’re trying. 12 minute spurts are a hell of a lot better than just doing nothing at all, so…yeah!

Actually, to be frank, I think with everything that’s currently going on in your life thus far, in regards to your kids, your family, your job, and everything else that’s in between, I actually give you considerable props to even undertake something like this at all with whatever free time you have left these days as a dad. So whatever progress you can do on this, I’m happy regardless.

But, seriously, you gotta get your kids on board with this and help you out on it someday. You can always try to convince them to do it for something - anything - like free pizza, or what not. Come on, you literally have free labor just sitting right there, waiting to be overused and exploited! Just all it takes now is a little bit of "persuasion" on your part, and you're as good as gold.
I think the first thing I do on getting Enobong is renaming her to ororo Monroe, her spikey hair reminds of Storm from X-Men.
Conquest is made from the ashes of one's enemies.
I only recently discovered this was going to be a RPG Maker 2003 game. I had always assumed the commercial version would be made with RPG Maker 10 VX3a or whatever the kids are using these days.

Let the past die. Kill it, if you have to. That's the only way to become what you were meant to be
It already is an RM2K3 game though. This is a remaster not a remake.
I've only recently discovered Hero's Realm and was curious if you would suggest playing the original or simply waiting until this game is done.
Depends on how long you feel you can wait. If some unspecified time later this year is good enough for you, might as well wait! On the other hand, the original is free.
Yep. Only took 12 years to get to this point.
Can't wait to throw all my money on this bad boy :^)
(current financial status: broke)
Seems about right what it's worth :)
y'all still psyched about this, or what?
You're magical to me.
Yep yep! :DDDD
I would have more makerscore If I did things.
i bet she's a diva with a potion popping problem
kentona i hope you have substance behind your bumping!!!

but with less murder