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Project Management 101

  • kentona
  • 07/18/2017 09:42 PM
  • 4544 views
I have been hard at work not working on Hero's Realm: Heroic Edition, but instead building a project management framework around which I hope to, well, manage the project as it goes forward.


Bringing Sexy Back...via spreadsheets!


Here is what I have accomplished in (roughly) the past 3 weeks:

  • Launched Hero's Realm: Heroic Edition gameprofile
  • Launched HR Twitter @heros_realm
  • Launched kentona Patreon
  • Made arrangements with Bigwig for monster sprites and concept art
  • Made arrangements with Avee for character sprites and battlechars (and had further discussions)
  • Made arrangements with zDS and pianotm for music
  • Created a detailed budget
  • Created a project management portfolia on Zoho Connect for team members to collaborate
  • Created a master resource tasklist outlining every asset that needs to be created
  • Created a project tracking spreadsheet for tasklists, milestones, and dependencies (includes time budgets)
  • Tweeted things!
  • Posted things on Patreon!
  • Made a couple of blog posts here!


I have done next-to-nothing on the game itself in that time!

For all of my projects, I start with a single text file. I write down all of my brainstorming ideas in a semi-haphazard way. As more design and ideas come, I start organizing the text file into different sections. When it gets long enough, I even add a table of contents to the start of the document so I can quickly jump around the document with keyboard shortcuts. Once I get to a point where even that grows unwieldly, I separate out the high-level components into their separate text documents OR I create a single spreadsheet document with many different tabs to track different aspects of the game. Usually by the point I need to organaize my projects in this way, things are pretty set. By that I mean, investing the time to catalog everything in a spreadsheet isn't a wasted effort.

This remaster has reached that stage.

Is it worth a celebration? Perhaps. It does mean that I feel this project is solid enough to invest the time to this level of organization. The likelihood of this project being completed also shot up dramatically.

I could go into greater detail on the project management side of things, but I am not sure if anyone would be interested in how I added items to a spreadsheet and why...

Would anyone be interested in an article (or more likely, a series of articles) describing in detail how I am going about managing the Hero's Realm remastering project?

As an example of how far my text file for HRDX.txt (DX means Deluxe!), here is my Table of Contents:


==================================================
|| HERO'S REALM DX ||
==================================================
(DX means Deluxe)
Hero's Realm: Heroic Edition
==================================================
STATUS_DX
TODO_DX
PLAN_DX
CONTRACT_DX
THINGS_DX
PITCH_DX
OVERVIEW_DX
MUSINGS_DX
GENERAL_DX
ENHANCEMENTS_DX
BUGS_DX
ATTRIBUTE_DX
CLASS_DX (BASE CLASSES)
WARRIORS_DX (ADV CLASSES)
MAGES_DX
ROGUES_DX
MASTERCLASSES_DX
CLASSES_ANALYSIS_DX
HEROES_DX
HEROSKILLS_DX
NOTES_DX
THOTS_DX
RESOURCES_DX
PROJECTMANAGE_DX
MARKETING_DX
GAME_DESIGN_REFERENCE_DX


The document is 4530 lines as of this blog post.


In any event, thanks for reading. Here is a picture of Holdana swinging a sword.




Related Articles:

The Phases of GAM MAK - A short outline of the common phases of game making, in roughly the order you should be embarking upon them, and some advice on how to go about them.

Posts

Pages: 1
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
Feeling dizzy yet?
InfectionFiles
the world ends in whatever my makerscore currently is
4622
This is awesome, keep it up
Even though this means nothing coming from me; I'm impressed and proud of you
author=Altered
Even though this means nothing coming from me; I'm impressed and proud of you
your encouragement means something to me
Go Go Go!

Sounds like you've made a good start. X3
Yesterday I say me and Piano officially started with music and have been making great progress. :cool:
This is quite inspirational. I had been keeping some basic excel sheets but this sounds like a much more productive way to keep a dev motivated.

Keep it up! You're going places!

author=SgtMettool
This is quite inspirational. I had been keeping some basic excel sheets but this sounds like a much more productive way to keep a dev motivated.

Keep it up! You're going places!


To say I know anything about actual project management is a stretch. I know what I like in a project manager (I've had a half dozen so far) and I know what I want to track (mostly). So everything I am doing is winging it from experience.

Did I ever share my original HR notes circa 2006-2009? I should dig those up.
I found those game development documents I was talking about for the original Hero's Realm. I uploaded them back in August 2009 for an IRC roundtable that Brickroad hosted about ...game design? project tracking? I can't remember.

https://rpgmaker.net/users/kentona/locker/hr_planning.rar

This is just a DUMP of the files. I am not sure if anything relevant or informative can be gleaned from them. A window into my mind, I guess.
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