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Miscellaneous

100 download, concept arts, and such, not quite update

So yeah, it's been a few months since the first release and we've reached 100 download. That's a milestone I suppose.

Anyways... As mentioned before, this game is mainly a "test project" for the main Hadefall project. I have been working with Hadefall concept for quite a long time, during which the main story changed at least twice and eventually shortened to Ashen Notes just to get something out (and because I got bored of making assets -_-). Since Ashen Notes sort of worked out alright, I suppose it would be feasible to move up the tier and get to the main Hadefall story/game, which would be somewhat bigger in scope (at least more than 2 map tileset maybe).

Oh and for those interested. I have a gallery folder in my DeviantArt profile dedicated to the project.
Here's a link: https://xkanddf.deviantart.com/gallery/44233193/Hadefall
Though I don't have all of my concepts up here, since it's a hassle uploading everything, and other reasons...

Then again, progress would be extremely slow, since 1)motivation problem and 2)really busy work and 3)needless distractions in life such as video games. Don't get your hopes up, though likely the next time I update (probably in two months or so the earliest -_-|||) I might have something solid to show off...

In the mean time...
Yeah Inktober! Hopefully I can do the full thing this time. I post everything on my DA page. Doing mostly concept arts this time around.

Aside from the Hadefall Project, I've also been involved in the Faded Haven project of Phoenix Dream Group.
Here's the link: https://phoenix--dream.deviantart.com/
if interested :3

Game Design

Update 2017-7-7

First update. and I thought I'm done with it for good.

So, it started with wanting to make a fake game-over, then with the discovery of a random immortality bug, and then...

Well it's a nice experience for an experiment, at least.

For the most recent update, I've added an "undead mode". This mode can be added at the start of a new game. With this mode active, upon game-over, the player would be teleported back to tavern and would be allowed to continue the game, however at the cost of a few days in time.

The original mode and the old saves from previous version are still playable and saves can be copied directly to the new folder.

Also... hopefully the bosses won't spam buffs as often this time around.

That's it for now :)

Edit: still actively play testing and please report any bugs found, thanks a bunch!
Also...due to an oversight, one dialogue in early/mid game that is supposedly based on favor points is now entirely random (unless you've been talking to ppl a lot I suppose)... might patch that up eventually (or not since it's barely noticeable).

Announcement

First upload

First uploaded game here :3

Well this is certainly not the alpha version. I've already made several revisions, thanks to my wonderful playtester, Andris Celms, who helped me finding majority of the bugs.

Of course, there might still be bugs and such out there. And typos. And other things maybe. Please let me know.

Thanks <3
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