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Update 2017-7-7

  • XKandDF
  • 07/07/2017 04:40 AM
  • 347 views
First update. and I thought I'm done with it for good.

So, it started with wanting to make a fake game-over, then with the discovery of a random immortality bug, and then...

Well it's a nice experience for an experiment, at least.

For the most recent update, I've added an "undead mode". This mode can be added at the start of a new game. With this mode active, upon game-over, the player would be teleported back to tavern and would be allowed to continue the game, however at the cost of a few days in time.

The original mode and the old saves from previous version are still playable and saves can be copied directly to the new folder.

Also... hopefully the bosses won't spam buffs as often this time around.

That's it for now :)

Edit: still actively play testing and please report any bugs found, thanks a bunch!
Also...due to an oversight, one dialogue in early/mid game that is supposedly based on favor points is now entirely random (unless you've been talking to ppl a lot I suppose)... might patch that up eventually (or not since it's barely noticeable).