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Announcement

Strangers of the Power giveaway!

Strangers of the Power giveaway! Follow the link for a chance to get the game FOR FREE!

https://gleam.io/wV29C/strangers-of-power-giveaway

Announcement

Version 1.14



Balance

  • Adjusted accuracy formulas

  • Adjusted evasion formulas

  • Adjusted critcal formulas

  • Increased base accuracy of fighters to 85% (was 80%) before scalings

  • All heroes now have base evasion of 5% before scalings

  • All heroes now have base accuracy of 90% before scalings

  • Evil Common Slimes now have base accuracy of 80% before scalings (was 75)

  • Rats have base accuracy of 85% before scalings (was 80)

  • Bats have base accuracy of 85% before scalings (was 80)

  • Zombies now have base accuracy of 80% before scalings (was 75)

  • Golems have base accuracy of 85% before scalings (was 80)


Grammar

  • Fixed some grammar mistakes


Graphics

  • Improved color codes for certain states


Memory

  • Improved memory usage


Trancevania

  • Now seperates both weapons of Chandra to better compare weapon damages

  • Lowered Chandra's starting ATK to 1 (was 2)

  • Changed Chandra's starting offhand weapon into copper dagger

  • Blood Haze now consumes 13 HP (was 10)

  • Blood Weakness now consumes 10 HP (was 8)

Announcement

Strangers of the Power Autumn sale!

Strangers of Power is on Steam Autumn sale, -50% off the price until November 28th!

Announcement

Version 1.1.3



Trancevania

  • Portal to Trancevania now opens and closes better

  • Reduced area that Trancevania can spawn at to make locating it easier as it now only spawns at bottom of the map

  • Vampire's DEF is now 24 (was 30)

  • Vampire's SPI is now 24 (was 30)

  • Vampire's LUK is now 26 (was 30)

Announcement

Trancevania and Version 1.12

Halloween is almost upon us. To celebrate this ocassion, we have launched Trancevania addon,which features a new playable character and a small new dungeon. The DLC will be -10% cheaper all the way until the end of the Halloween.



Chandra the fourth heroine



Chandra is a vampire. She has no interest in saving the town of Serina and has simply come for personal reasons that are to find her missing sister, after hearing a rumor that she was in the castle. She has unique blood magic and fights using dual wielded weapons such as swords or axes. If she gets hurt, she can use a powerful blood frenzy attacks.

Version 1.12

Bugfix

  • Weapon Master couldn't be talked to from a certain angle, this has been fixed

Announcement

Version 1.11



Balance

  • Daggers now have 7% increase in crit rate

  • Bows now have 5% increase in crit rate

  • Swords now have 2% increase in crit rate


Bugfix

  • The Innkeeper's name would stay on screen when sleeping at inn, this has been fixed


New Feature

  • You can now listen to any songs that you've heard in game in special music menu, this way you can play your favorite songs. To use this, you can buy the music box from a new traveler in the tavern

  • Loading now only happens at the start of the game, also eliminating some lag and FPS issues


Graphics

  • Changed the cursor in the character select screen

  • Cleaned up the kissing image a bit

  • Made the Inn more uniform in height


Gameplay

  • Removed reduntant Formation option to free more space in menus

  • Removed reduntant Window color options to free more space in

  • Moved Fullscreen option to General and removed Display element in Options

Announcement

Version 1.1



Balance

  • Lowered initial WIS of Gracie to 2 (was 3)

  • Lowered the base damage of Fire Barrage to 4 (was 5)

  • Lowered the base damage of Bolt to 4 (was 5)

  • Lowered the base damage of Chill to 4 (was 5)

  • Lowered the base damage of Blizzard to 8 (was 10)

  • Lowered the base damage of Immolate to 8 (was 10)

  • Lowered the base damage of Thunder Storm to 8 (was 10)

  • Increased SPI of Bats to 2 (was 1)

  • Increased HP of Zombies to 15 (was 14)

  • Increased SPI of Zombies to 2 (was 1)

  • Increased SPI of Golems to 2 (was 1)

  • Increased SPI of Spiders to 3 (was 1)

  • Increased HP of Lamias to 20 (was 18)

  • Increased DEF of Lamias to 5 (was 4)

  • Increased HP of Snakes to 25 (was 22)

  • Increased SPI of Snakes to 3 (was 1)

  • Increased DEF of Minotaur to 15 (was 13)

  • Increased SPI of UniBunnys to 4 (was 1)

  • Increased HP of Unibunnys to 40 (was 36)

  • Increased SPI of Mimics to 3 (was 1)

  • Increased SPI of Killer Plants to 4 (was 1)

  • Increased HP of Morgan to 250 (was 200)

  • Increased ATK of Morgan to 25 (was 24)

  • Increased DEF of Morgan to 15 (was 14)

  • Increased SPI of Lost Warriors to 8 (was 1)

  • Increased HP of Madam Blueberry to 600 (was 500)

  • Blindness now decreases Accuracy by 85% (was 50%)

  • Blindness now decreases Evasion by 30% (was 0)

  • Using Protect now increases defense of the user by 200% for the duration of protection

  • Spell enchantment now gives smaller buff to WIS

  • Removed Maiya's flare skill


Bugfix

  • You could walk on lava in Cat Queen cave, this has been fixed

  • Maiya's ending had her called wrong name, this has been fixed


Gameplay

  • Made changes to Steal formula.

  • Stealing from enemy who has armor or weapon, decreases their DEF, ATK, etc. for the value of the item stolen.

  • Succesfully stealing grants a temporary buff based on item stolen for 5 turns

  • Changed critical formulas to better account for luck

  • NEW GAME ONLY - Maiya now has a new move "Sneak Attack" which deals damage based on her AGI and how many times she has succesfully stolen from foes

  • Magic shopkeeper now only comments on player's magical skills first time


Graphical

  • Magic shopkeeper now has bust portrait

Announcement

Version 1.03



Bugfix

  • You were able to walk on the vines in Serina, this has been fixed

  • Statues now won't face player when interacting with them


Gameplay

  • Added small tutorial how to use the Magic Oar

  • New item "Booster", a consumable that grants 50 TP


Grammar

  • Made the clues in second level better autofit to messages


Graphics

  • Added more lightning to the tavern


Performance

  • Various performance tweaks

Announcement

Version 1.02



Audio

  • Added option to enable/disable voice acting for the battles.


Bugfix

  • Corrected color scheme changing twice for one frame in Cat Queen cave


Graphical

  • Added labels to friendly NPC's at town for easier identification

  • Added labels to the stone tablet on second level, to better make it clear that they should be interacted for their clues for the puzzle

  • Added light effects to general shop

  • Added light effects to magic shop

  • Added light effects to artifact shop

  • Added new color scheme for the tavern

  • Added new color scheme for the general shop

  • Added new color scheme for the magic shop

  • Added new color scheme for the artifact shop

  • Added blue glow for astal paw print at Serina

  • Added red glow to lava

  • Changed color scheme for Cat Queen cave


Performance

  • Various performance tweaks

Progress Report

Version 1.01



Balance

  • Increased cost of Health Juice to 75 dyners (was 50)

  • Lowered cost of Energy Juice to 100 (was 250)

  • Lowered cost of Wonder Juice to 200 (was 250)

  • Lowered cost of Miracle Salve to 200 (was 250)


Bug Fixes

  • Energizers only restored 20 mana instead of intended 30, this has been fixed

  • One of Gracie's attack voices was from the wrong actress, this has been fixed

  • During certain conditions, the scene where you met Queen of Cats could lead to Kaede getting stuck, this has been fixed

  • Teleporting from second level could cause wrong color theme to occur in the level, this has been fixed

  • Teleporting from third level could cause wrong color theme to occur in the level, this has been fixed

  • Teleporting from fifth level could cause wrong color theme to occur in the level, this has been fixed


Gameplay

  • Added movement tutorial to Maiya's room

  • Added tutorial about save crystals on first level

  • Improved Item and Equipment screens and their information


Graphical

  • Added fadeout to some of the campfire cutscenes for better transition

  • Improved graphics for the armor shop keeper

  • Improved graphics for the inn keeper

  • Added clutter to several buildings


Performance

  • Several performance improvments
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