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Version 1.14

  • Tuomo_L
  • 11/27/2017 07:09 AM
  • 331 views


Balance

  • Adjusted accuracy formulas

  • Adjusted evasion formulas

  • Adjusted critcal formulas

  • Increased base accuracy of fighters to 85% (was 80%) before scalings

  • All heroes now have base evasion of 5% before scalings

  • All heroes now have base accuracy of 90% before scalings

  • Evil Common Slimes now have base accuracy of 80% before scalings (was 75)

  • Rats have base accuracy of 85% before scalings (was 80)

  • Bats have base accuracy of 85% before scalings (was 80)

  • Zombies now have base accuracy of 80% before scalings (was 75)

  • Golems have base accuracy of 85% before scalings (was 80)


Grammar

  • Fixed some grammar mistakes


Graphics

  • Improved color codes for certain states


Memory

  • Improved memory usage


Trancevania

  • Now seperates both weapons of Chandra to better compare weapon damages

  • Lowered Chandra's starting ATK to 1 (was 2)

  • Changed Chandra's starting offhand weapon into copper dagger

  • Blood Haze now consumes 13 HP (was 10)

  • Blood Weakness now consumes 10 HP (was 8)