Version 1.14
- Tuomo_L
- 11/27/2017 07:09 AM
- 331 views
Balance
- Adjusted accuracy formulas
- Adjusted evasion formulas
- Adjusted critcal formulas
- Increased base accuracy of fighters to 85% (was 80%) before scalings
- All heroes now have base evasion of 5% before scalings
- All heroes now have base accuracy of 90% before scalings
- Evil Common Slimes now have base accuracy of 80% before scalings (was 75)
- Rats have base accuracy of 85% before scalings (was 80)
- Bats have base accuracy of 85% before scalings (was 80)
- Zombies now have base accuracy of 80% before scalings (was 75)
- Golems have base accuracy of 85% before scalings (was 80)
Grammar
- Fixed some grammar mistakes
Graphics
- Improved color codes for certain states
Memory
Trancevania
- Now seperates both weapons of Chandra to better compare weapon damages
- Lowered Chandra's starting ATK to 1 (was 2)
- Changed Chandra's starting offhand weapon into copper dagger
- Blood Haze now consumes 13 HP (was 10)
- Blood Weakness now consumes 10 HP (was 8)