So we're already, like, halfway through the Spring. How did that happen?
So anyways, here's our old friend The Chart.
The second town and fourth dungeon area are now finished and fully functional. This includes all of the story and cutscenes that lead up to this point in the game. Dungeons 5 and 6 are mapped and evented, and encounters are halfway developed for each.
As I've mentioned before, the second town area is the largest city in the game, and plenty of events will be happening here, so I expect to be going back to touch this up quite a bit more as development progresses.
I've also been working on a few additional new gameplay features to give players more options.
The Remind Me Gem can be picked up at the start of the game and will sit comfortably in your key items just in case you need a reminder of what to do next. Personally, I'm trying to use things like quest markers as little as possible, but if you've been away from the game for a little while and are stumped as to what it is you're supposed to do, the Remind Me Gem should prove useful!
My goal is to have the whole of Chapter 2 finished by the summer time, and to start Chapter 3 in the latter half of the year. Since I'm only working part time at the moment, I've had extra time to dedicate to developing the game and hope to have the larger majority of its content finished by the year's end.