CrazeTex 7:34 pm (7:34:58 PM): I just muddled with hit%. (7:35:09 PM): Instead of being entirely acc v. eva (7:35:40 PM): it is now 30 + (n * acc / eva) (7:35:48 PM): where n is the hit rate for the skill (10 is normal) (7:35:49 PM): err (7:35:57 PM): 30 + 7(n * acc / eva) (7:36:34 PM): This isn't drastic sasosonwa 7:36 pm (7:36:38 PM): so CrazeTex 7:36 pm (7:36:46 PM): but it means that hit changes won't get down to like 30%. sasosonwa 7:36 pm (7:36:46 PM): if acc = 10 and eva = 10 (7:36:52 PM): and n is 10 CrazeTex 7:36 pm (7:36:53 PM): 100% hit chance. sasosonwa 7:36 pm (7:36:57 PM): k sasosonwa 7:37 pm (7:37:02 PM): figured. CrazeTex 7:37 pm (7:37:14 PM): Usually I have base hit rate be 90 or 95% (7:37:15 PM): but (7:37:32 PM): since stat fluctuation has a wide range in this game (7:37:38 PM): I figured that I'd be nice. sasosonwa 7:37 pm (7:37:45 PM): won't that destroy skills like illusion though ? :P CrazeTex 7:37 pm (7:37:53 PM): ...? (7:37:54 PM): Oh (7:37:55 PM): no (7:38:04 PM): it's not a huge impact. (7:38:14 PM): Okay, unimproved Illusion (7:38:20 PM): increases EVA by 170%. sasosonwa 7:38 pm (7:38:21 PM): haha (7:38:39 PM): there are still no EVA tokens CrazeTex 7:38 pm (7:38:39 PM): Before, assuming acc and eva are 10 sasosonwa 7:38 pm (7:38:44 PM): that chesha can't get. (7:38:54 PM): I'm not sure what to do about that =p CrazeTex 7:39 pm (7:39:20 PM): THERE IT IS (7:39:33 PM): /me lost his graphing calculator for a second. sasosonwa 7:39 pm (7:39:35 PM): well I guess there is haste. (7:39:42 PM): oh yeah nvm (7:39:43 PM): =p (7:40:37 PM): Illusion wasn't going to be extraordinarily effective without support anyway. CrazeTex 7:40 pm (7:40:41 PM): Hmm. (7:40:57 PM): Before it lowered hit rate to 58% (7:41:03 PM): now it's up to 71% sasosonwa 7:41 pm (7:41:08 PM): err CrazeTex 7:41 pm (7:41:09 PM): (against Arian, that is) sasosonwa 7:41 pm (7:41:34 PM): let's assume the enemy's ACC is a little worse than Arian's EVA (7:41:41 PM): and that he has three EVA tokens. CrazeTex 7:42 pm (7:42:09 PM): AND Illusion? sasosonwa 7:42 pm (7:42:14 PM): yes (7:42:28 PM): with improved (7:42:30 PM): illusion too CrazeTex 7:43 pm (7:43:31 PM): With acc 8 CrazeTex 7:43 pm (7:43:34 PM): 36%. sasosonwa 7:43 pm (7:43:50 PM): hmm (7:43:57 PM): that is a lot of effort for that too. CrazeTex 7:43 pm (7:43:59 PM): Err no (7:44:00 PM): with's (7:44:04 PM): *that's with (7:44:07 PM): normal Illusion! sasosonwa 7:44 pm (7:44:16 PM): try improved too! CrazeTex 7:44 pm (7:44:21 PM): hahahahahhaaha (7:44:33 PM): 35% (7:44:36 PM): the EVA+ tokens (7:44:39 PM): greatly outweigh sasosonwa 7:44 pm (7:44:45 PM): =p... CrazeTex 7:44 pm (7:44:47 PM): the Imp. Boost. (7:44:58 PM): (it's x1.75^3 (7:45:00 PM): which is massive) sasosonwa 7:45 pm (7:45:07 PM): I believe I just found a busted skill =p CrazeTex 7:45 pm (7:45:38 PM): Hm. Maybe I should buff Imp. Illusion (7:45:42 PM): without any tokens (7:45:47 PM): and acc10/eva10 (7:46:09 PM): It's 71 v. 63 sasosonwa 7:46 pm (7:46:12 PM): the upgraded effects for skills tend to be very significant. CrazeTex 7:46 pm (7:46:24 PM): Let's try... sasosonwa 7:46 pm (7:46:33 PM): Prevention goes from a CD:2 normal skill to a CD:1 instant. CrazeTex 7:46 pm (7:46:47 PM): 71 v. 58 (7:46:54 PM): Howz u likez dat? CrazeTex 7:47 pm (7:47:38 PM): oh and (7:47:40 PM): Arian has sasosonwa 7:47 pm (7:47:48 PM): what would that be with all tokens and such applied? CrazeTex 7:47 pm (7:47:49 PM): B-level EVA! (7:47:53 PM): No, no tokens. (7:47:58 PM): Just Illusion v. Imp. Illusion. sasosonwa 7:48 pm (7:48:08 PM): I'm asking what the max potential is =) (7:48:16 PM): What's hilarious is CrazeTex 7:48 pm (7:48:17 PM): Well I'm not atm! sasosonwa 7:48 pm (7:48:27 PM): if you have Chesha and Rucian (7:48:36 PM): (Rucian has a one turn high eva instant) CrazeTex 7:49 pm (7:49:23 PM): Illusion with Arian's actual stats (10 v. 12) (7:49:34 PM): Is 64%, no tokens CrazeTex 7:49 pm (7:49:58 PM): With the newly buffed Imp. Illusion (7:50:11 PM): 53%, no tokens (7:50:54 PM): (the problem is math; each +1 you add to the dividend, the less effective each +1 gets) (7:51:07 PM): (so Arian's B-level EVA actually hurts Illusion. XD ) sasosonwa 7:51 pm (7:51:15 PM): lol... (7:51:20 PM): bork math CrazeTex 7:51 pm (7:51:22 PM): (even though it's still better than if he had C-level, of course) sasosonwa 7:51 pm (7:51:37 PM): right that's fine though (7:51:42 PM): that's just diminishing returns. CrazeTex 7:51 pm (7:51:45 PM): Right. (7:51:47 PM): But!!!!! CrazeTex 7:52 pm (7:52:00 PM): With three EVA+ tokens (7:52:07 PM): 24%. (7:52:10 PM): *****34%. sasosonwa 7:52 pm (7:52:16 PM): ...? CrazeTex 7:52 pm (7:52:16 PM): THIRTY-FOUR PER CENT sasosonwa 7:52 pm (7:52:21 PM): 34... (7:52:26 PM): That's pretty weak man. CrazeTex 7:52 pm (7:52:35 PM): ??? sasosonwa 7:52 pm (7:52:43 PM): 34% as opposed to 36% CrazeTex 7:53 pm (7:53:08 PM): The diminishing returns are ridiculous. sasosonwa 7:53 pm (7:53:16 PM): Tone them down. =p CrazeTex 7:53 pm (7:53:22 PM): I cannot! sasosonwa 7:53 pm (7:53:25 PM): ... CrazeTex 7:53 pm (7:53:29 PM): I would have to recreate the universe. :< sasosonwa 7:53 pm (7:53:36 PM): well that sucks. (7:53:37 PM): =p CrazeTex 7:53 pm (7:53:44 PM): Anyway, you are forgetting factors. =D (7:53:53 PM): (also, the jump from two tokens to three tokens CrazeTex 7:54 pm (7:54:10 PM): ...is 34 to 37% sasosonwa 7:54 pm (7:54:16 PM): pffffft CrazeTex 7:54 pm (7:54:21 PM): one token is 43% (7:54:30 PM): I can't rewrite the laws of MATH, Karsuman! (7:54:33 PM): ALSO (7:54:35 PM): ALSOALSOALSO (7:54:37 PM): this is ONLY (7:54:38 PM): with sasosonwa 7:54 pm (7:54:39 PM): THE LAWS OF MATH SUCK CrazeTex 7:54 pm (7:54:40 PM): Illusion (7:54:47 PM): because of the massive boost it provides already. (7:55:03 PM): With a normal 10v10 character that doesn't have access to such skills sasosonwa 7:55 pm (7:55:05 PM): there are other skills that exist that provide big EVA boons (7:55:09 PM): Like Just Hand. (7:55:19 PM): (special ones, not token based =p) (7:55:53 PM): /me personally would like it if they could at least get it into the 20s. ;_; CrazeTex 7:56 pm (7:56:12 PM): With a normal 10v10 character (7:56:15 PM): one token is 70% (7:56:21 PM): two is 52% (7:56:28 PM): three is 43%. sasosonwa 7:57 pm (7:57:10 PM): there's a difference. (7:57:29 PM): ....hmm (7:57:35 PM): the laws of math suck. :P CrazeTex 7:58 pm (7:58:28 PM): With imp. ill, 3 eva+, 3 acc- (7:58:32 PM): 31% (7:58:37 PM): with Just Hand applied (7:58:57 PM): that percent (7:58:59 PM): decreases (7:59:06 PM): by .4 (7:59:08 PM): XD (7:59:12 PM): (NOTE THAT (7:59:19 PM): on a plain 10v10 character (7:59:32 PM): wait sasosonwa 7:59 pm (7:59:33 PM): okay CrazeTex 7:59 pm (7:59:43 PM): waitiiasnfklasdnfklsdankflnsakltnlaskdntklsadntlksadntlnastlnsayfdonsalynasoynojsarynjasryuosaryjlsanylasnyolsadfnylsakjfynhlsadnyflksdanylksdnysdjflnyjsadfyjlasndyosadnfyjlnsdayjlsdnbjlnbjaldsynbasldynbsjbnsayjlbysaljsadjlsdajlybjlsaydblksydbnklysdnbdklsbyklbdsyklabskdlbsylkbasklaljfaybjlfaybjlfdhybkjhbjkafdhbjkfdahb (7:59:55 PM): I've been DOING IT WRONG (7:59:57 PM): in my calculations sasosonwa 7:59 pm (7:59:59 PM): ASSUME THAT IT IS CHESHA WITH ALL OF THESE MODS APPLIED (A-level.... CrazeTex 8:00 pm (8:00:01 PM): I have EVA+ tokens sasosonwa 8:00 pm (8:00:04 PM): f - fuck you (8:00:07 PM): :P CrazeTex 8:00 pm (8:00:14 PM): as 175% EVA eac (8:00:15 PM): whereas (8:00:18 PM): in the game (8:00:19 PM): they are (8:00:22 PM): (as with all tokens) (8:00:27 PM): 125% CrazeTex 8:00 pm (8:00:33 PM): nsadklfnasdflksadnfklansdfklnasdgklnsafklhgnafsljkhnblafhljafdhbjlafdhjlafdhbhbldjfahbljafdhbljdafhblfdhblfjdahbljfdahbljafdhblfdjahbjflhbljfdhbfaldjhbdalfjhbajfdlhba sasosonwa 8:00 pm (8:00:40 PM): XD CrazeTex 8:00 pm (8:00:40 PM): OKAY (8:00:43 PM): LET US TRY THIS (8:00:44 PM): AGAIN (8:00:45 PM): MOTHERFUCKER sasosonwa 8:00 pm (8:00:53 PM): you suck at maths CrazeTex 8:01 pm (8:01:10 PM): I suck at typing "2" instead of "7." (8:01:29 PM): (I was thinking of stat- tokens, which set a stat to 75%) sasosonwa 8:01 pm (8:01:29 PM): so what do they really do fag? :< CrazeTex 8:02 pm (8:02:16 PM): OKAY (8:02:21 PM): On a normal 10v10 character (8:02:27 PM): 1 token: 86% CrazeTex 8:02 pm (8:02:35 PM): 2 tokens: 74% (8:02:44 PM): 3 tokens: 65% sasosonwa 8:03 pm (8:03:15 PM): do em all then I will comment =p CrazeTex 8:03 pm (8:03:39 PM): with ARIAN with IMP. ILLUSION and 1 TOKEN (8:03:46 PM): 46% (8:04:02 PM): with no tokens (8:04:04 PM): 53% (8:04:15 PM): 2 tokens, 44% (lulz) (8:04:23 PM): with 3, 41% (8:04:24 PM): XD CrazeTex 8:04 pm (8:04:42 PM): Err, with 1 token, 48%, not 46% (8:05:23 PM): What else would you like to know? sasosonwa 8:05 pm (8:05:33 PM): this is pretty terrible (8:05:43 PM): consider this (8:05:53 PM): the player would need to cast haste three times (8:06:08 PM): to get a 65% evasion rate on a character CrazeTex 8:06 pm (8:06:10 PM): If I (8:06:19 PM): if I take out my muddling (8:06:27 PM): so that it's just acc/eva (8:06:31 PM): plain ol' acc/eva (8:06:41 PM): and Arian with imp. ill and 3 eva+ tokens CrazeTex 8:06 pm (8:06:45 PM): it's 26%. (8:06:58 PM): I WAS JUST TRYING TO PRE-EMPT EXIT FATEITIS (8:07:05 PM): DON'T KILL ME (8:07:07 PM): I WILL TAKE IT OUT sasosonwa 8:07 pm (8:07:08 PM): Haha (8:07:18 PM): It is just really weakening EVA/ACC (8:07:27 PM): It makes several skills pretty lame. CrazeTex 8:07 pm (8:07:47 PM): Yeah, now with three eva+ tokens on a normal 10v10 character (8:07:55 PM): it's basically 50% hit rate. (8:08:15 PM): A single acc- token on the enemy (8:08:20 PM): brings this down to ~35% (8:08:24 PM): ARE YOU SATISFIED sasosonwa 8:08 pm (8:08:29 PM): yes. CrazeTex 8:08 pm (8:08:29 PM): I WILL REMOVE MY BONUS 30 (8:08:36 PM): also (8:08:38 PM): it is a good thing sasosonwa 8:08 pm (8:08:41 PM): There's a reason Haste and Trueblade exist. CrazeTex 8:08 pm (8:08:42 PM): that I told you about this. sasosonwa 8:08 pm (8:08:50 PM): Haha. CrazeTex 8:08 pm (8:08:54 PM): I thought I was being so smart. ;_; sasosonwa 8:09 pm (8:09:06 PM): /me rips everything apart. CrazeTex 8:09 pm (8:09:13 PM): GO DRAW, FIEND sasosonwa 8:09 pm (8:09:23 PM): I should do so (8:09:25 PM): when I get home. CrazeTex 8:09 pm (8:09:35 PM): We, uh (8:09:41 PM): we just talking about EVASION RATES (8:09:44 PM): for half an hour (8:09:47 PM): Karsuman. (8:09:56 PM): Like, 32 minutes. (8:09:56 PM): XD sasosonwa 8:10 pm (8:10:00 PM): Log it (8:10:05 PM): and post it somewhere CrazeTex 8:10 pm (8:10:05 PM): For posterity? sasosonwa 8:10 pm (8:10:08 PM): lol CrazeTex 8:10 pm (8:10:09 PM): Okay. sasosonwa 8:10 pm (8:10:40 PM): IT IS THE PROCESS OF DEVELOPERS THAT ACTUALLY CARE about game balance. sasosonwa 8:11 pm (8:11:01 PM): also Exit Fate had characters with 5% hit rates. (8:11:17 PM): I can deal with 50% (8:11:18 PM): =p