● Garden: Auto-Battle
Changes the Actor property "Auto-Battle" to use an Enemy's Action set. The Auto-Battle actor will then act as if it's the "enemy", providing a much more flexible behavior, and controllable to some extent.
Simply assign an Enemy ID to either an Actor ID or a Class ID, and the specified Actor/Class will behave like the Enemy (on your side).
Enemy Action set must have all the skills the Actor has, or certain skills will be left out.