What does it do? Animates the enemy graphics with a spritesheet.
The speed of the animation and the spritesheet sizes are adjustable.
Something like this
How do I use it? Spritesheet files need to be placed within /Battlers/ folder. Every sprite requires two files - one "editor" or placement graphic, and the spritesheet itself.
The editor graphic will not be used: it is only used when placing enemies in the Troops tab, and possibly other scripts may retrieve the editor image instead of the full spritesheet to display. Use the editor graphic when deciding a graphic file for enemies.
The spritesheet filename has to be the same as the preview filename.
Example: "bat.png" is the normal filename, "bat-spritesheet.png" is the full spritesheet filename.