Features Allows the player to store items and gold in a "bank" (you could make this a chest or a bank teller event or something).
Includes script calls for eventing purposes such as adding or removing items/gold from storage, counting stored items, etc.
Includes a bunch of options to customize the vocab of the scene, sound effects and item storing restrictions such as allowing key item storing or not.
Instructions Put under Materials and above Main.
Read the script header for instructions on use.
Call the scene with script call:
open_storage
View my script archive for the latest version of my scripts in case I forget to update this one.
author=Galv Thanks CC :D
I've been spending too much time learning ruby and playing with scripts (aka learning by doing), I haven't done much on my game lately...