RPG Maker VX Ace

Let your monsters heal each other intelligently, not randomly!

  • Craze
  • 01/15/2013 09:09 AM
This script lets you use the tag <custom target: smart heal> for enemy healing abilities, causing them to intelligently heal low-health allies instead of full health allies. Will do nothing as to when the enemy chooses to heal, though (i.e. will not change their AI patterns for choosing a skill to use).

This CAN be used for player spells; just use "random ally" for the scope in the database. It's reactive, so it'll base the heal on who's low upon casting (not at the start of the round).

Requires Yanfly Engine Ace Lunatic Targeting. Place it underneath.


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Too bad it doesn't work with the "target random ally" setting in Yanfly's Target Manager script... It would have been amazing.

(I was trying to make my "heal a random ally every turn" skill always target the person with the lowest HP)
Thank you. This was exactly what I needed and as a bonus you also named it so it was very easy to find.
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