#============================================================================== # ** TDS Confusion Reverse Walk # Ver: 1.0 #------------------------------------------------------------------------------ # * Description: # This script reverses the walking direction of the player when any of the # party members are afflicted with a confuse state. #------------------------------------------------------------------------------ # * Features: # Reversing walking direction of the player when confused. #------------------------------------------------------------------------------ # * Instructions: # Just put it in your game under the "Materials" area of the script list and # enjoy. #------------------------------------------------------------------------------ # * Notes: # Confusion states should have a "Remove by Walking" amount of steps in order # for the script to be effective. #------------------------------------------------------------------------------ # WARNING: # # Do not release, distribute or change my work without my expressed written # consent, doing so violates the terms of use of this work. # # If you really want to share my work please just post a link to the original # site. # # * Not Knowing English or understanding these terms will not excuse you in any # way from the consequenses. #============================================================================== # * Import to Global Hash * #============================================================================== ($imported ||= {})[:TDS_Confusion_Reverse_Walk] = true #============================================================================== # ** Game_Player #------------------------------------------------------------------------------ # This class handles the player. It includes event starting determinants and # map scrolling functions. The instance of this class is referenced by # $game_player. #============================================================================== class Game_Player < Game_Character #-------------------------------------------------------------------------- # * Alias Listing #-------------------------------------------------------------------------- alias tds_confusion_reverse_walk_game_player_move_by_input move_by_input #-------------------------------------------------------------------------- # * Processing of Movement via Input from Directional Buttons #-------------------------------------------------------------------------- def move_by_input(*args, &block) # If Movable and Game Interpreter is not running if movable? and !$game_map.interpreter.running? # If any Party Member is confused if $game_party.members.any? {|m| m.confusion?} # Move in Reverse Direction move_straight(reverse_dir(Input.dir4)) if Input.dir4 > 0 return end end # Run Original Method tds_confusion_reverse_walk_game_player_move_by_input(*args, &block) end end