#=============================================================== # ● [VXAce] ◦ Pictures under Characters ◦ □ # * Show pictures under characters on map but above map tiles * #-------------------------------------------------------------- # ◦ by Woratana [woratana@hotmail.com] # ◦ Thaiware RPG Maker Community # ◦ Released on: 22/02/2009 # ◦ Version: 1.0 # # This works but not compatible with the other scripts # #-------------------------------------------------------------- # ◦ Update: #-------------------------------------------------------------- # □ Version 1.0 (22/02/2009) # - Unlimited numbers of picture under characters # #-------------------------------------------------------------- # ◦ Compatibility: #-------------------------------------------------------------- # □ This script will rewrite 0 method(s): # # # □ This script will alias 2 method(s): # Spriteset_Map.create_pictures # Sprite_Picture.update # # □ This script should work with most scripts # #-------------------------------------------------------------- # ◦ Installation: #-------------------------------------------------------------- # 1) This script should be placed JUST AFTER ▼ Materials. # # □ Like this: # ▼ Materials # *Pictures under Characters # ... # ... # ▼ Main Process # Main # # 2) Setup this script in Setup Part below. # #-------------------------------------------------------------- # ◦ How to use: #-------------------------------------------------------------- # □ Place this script and setup in the setup part. # #================================================================= class Spriteset_Map #================================================================= # ++ Setup Part #----------------------------------------------------------------- FIRST_PICBELOW_ID = 15 # First ID of picture that will show below characters LAST_PICBELOW_ID = 20 # Last ID of picture that will show below characters # For example, if you set FIRST to 10 and LAST to 15, picture ID 10-15 # will show below characters on map. #================================================================= alias wora_picbelow_sprsetmap_crepic create_pictures #-------------------------------------------------------------------------- # * Create Picture Sprite #-------------------------------------------------------------------------- def update_pictures $game_map.screen.pictures.each do |pic| case pic.number when FIRST_PICBELOW_ID..LAST_PICBELOW_ID #puts 'below' @picture_sprites[pic.number] ||= Sprite_Picture.new(@viewport1, pic) else @picture_sprites[pic.number] ||= Sprite_Picture.new(@viewport2, pic) end @picture_sprites[pic.number].update ## Mithran's pic fix code ~Kread if pic.name == "" $game_map.screen.pictures.remove(pic.number) @picture_sprites[pic.number].dispose @picture_sprites[pic.number] = nil end end end end class Sprite_Picture < Sprite alias wora_picbelow_sprpic_upd update #-------------------------------------------------------------------------- # * Frame Update #-------------------------------------------------------------------------- def update(*args) wora_picbelow_sprpic_upd(*args) ## Override's Mithran Picture Fix ~Kread if @picture.number.between?(Spriteset_Map::FIRST_PICBELOW_ID, Spriteset_Map::LAST_PICBELOW_ID) self.viewport = MA_FixPicture.send(:"spriteset_vp#{1}") self.z = 50 end end end