#============================================================================== # No AutoShadows # by NeonBlack # -- Level: Easy, Normal # -- Requires: n/a # -- This simply removes autoshadows. #============================================================================== class Spriteset_Map def create_tilemap @tilemap = Tilemap.new(@viewport1) @tilemap.map_data = $game_map.data.dup $game_map.width.times do |i1| $game_map.height.times do |i2| @tilemap.map_data[i1, i2, 3] = 0 end end load_tileset end def update_tilemap @tilemap.map_data = $game_map.data.dup $game_map.width.times do |i1| $game_map.height.times do |i2| @tilemap.map_data[i1, i2, 3] = 0 end end @tilemap.ox = $game_map.display_x * 32 @tilemap.oy = $game_map.display_y * 32 @tilemap.update end end