module LockeZ
  @@ret = ""
  @@i = 1
  @@dude = nil
  def self.write_dudes
    for @@i in 1..$data_actors.size
      break if $data_actors[@@i] == nil
      @@dude = $game_actors[@@i]
      @@ret += "\n\n" + @@dude.name + "\n"
      for level in 1..100
        @@dude.level = level
        @@ret += "\nLevel: " + @@dude.level.to_s
        @@ret += "   HP: " + @@dude.base_maxhp.to_s
        @@ret += "   MP: " + @@dude.base_maxsp.to_s
        @@ret += "   Str: " + @@dude.base_str.to_s
        @@ret += "   Int: " + @@dude.base_int.to_s
        @@ret += "   Dex: " + @@dude.base_dex.to_s
        @@ret += "   Agi: " + @@dude.base_agi.to_s
        @@ret += "   Atk: " + @@dude.base_atk.to_s
        @@ret += "   PDf: " + @@dude.base_pdef.to_s
        @@ret += "   MDf: " + @@dude.base_mdef.to_s
        @@ret += "   Eva: " + @@dude.base_eva.to_s
      end
    end
  File.open("stats.txt", 'w') { |file| file.write(@@ret) }
  end
end