module LockeZ @@ret = "" @@i = 1 @@dude = nil def self.write_dudes for @@i in 1..$data_actors.size break if $data_actors[@@i] == nil @@dude = $game_actors[@@i] @@ret += "\n\n" + @@dude.name + "\n" for level in 1..100 @@dude.level = level @@ret += "\nLevel: " + @@dude.level.to_s @@ret += " HP: " + @@dude.base_maxhp.to_s @@ret += " MP: " + @@dude.base_maxsp.to_s @@ret += " Str: " + @@dude.base_str.to_s @@ret += " Int: " + @@dude.base_int.to_s @@ret += " Dex: " + @@dude.base_dex.to_s @@ret += " Agi: " + @@dude.base_agi.to_s @@ret += " Atk: " + @@dude.base_atk.to_s @@ret += " PDf: " + @@dude.base_pdef.to_s @@ret += " MDf: " + @@dude.base_mdef.to_s @@ret += " Eva: " + @@dude.base_eva.to_s end end File.open("stats.txt", 'w') { |file| file.write(@@ret) } end end