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# Sprite Battle Names VXA
# Author: Soulpour777
# Version 1.0
# Script Category: Battle Related
# Description: Creates a sprite before the names of the actors in battle.
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#
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# Terms of Use
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#~ For Non-Commercial Use:

#~ You are free to use the script on any non-commercial projects.
#~ You are free to adapt the script. Any modifications are allowed as long as
#~ it is provided as a note on the script.
#~ Credits to SoulPour777 for the script.
#~ Preserve the Script Header.
#~ Claiming the script as your own is prohibited.

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#==============================================================================
# ** Window_BattleStatus
#------------------------------------------------------------------------------
# This window is for displaying the status of party members on the battle
# screen.
#==============================================================================

class Window_BattleStatus < Window_Selectable
alias draw_item_index draw_item
def draw_item(index)
draw_item_index (index)
rect = item_rect(index)
rect.x += 4
rect.width -= 8
self.contents.clear_rect(rect)
self.contents.font.color = normal_color
actor = $game_party.members
draw_actor_graphic(actor, 16, rect.y + 32)
draw_actor_name(actor, 40, rect.y)
draw_gauge_area(gauge_area_rect(index), actor)
end
end

$soulpour777_sprite_battle_names_rgss3 = true