KYRIE ENGINE – BREATH OF FIRE IV BATTLE CONDITION TRANSITION

RPG Maker VX Ace

Changes battle transition depending on the condition of a battle.

Kyrie Engine – Breath of Fire IV Battle Condition Transition
By: SoulPour777
Website URL: infinitytears.wordpress.com

Description:

Creates two different transition based on battle condition, such as Preemptive or Surprise, based on the Breath of Fire IV game.

Instructions:

Place the correct transition name on your Systems folder.

Premeptive Graphic Name: “Preemptive”
Surprise Graphic Name: “Surprise”

Script call for testing:

$activate_preemptive = false
$activate_surprise = false

then do a battle processing.

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