RPG Maker VX Ace
Changes battle transition depending on the condition of a battle.
Kyrie Engine – Breath of Fire IV Battle Condition Transition
By: SoulPour777
Website URL: infinitytears.wordpress.com
Description:
Creates two different transition based on battle condition, such as Preemptive or Surprise, based on the Breath of Fire IV game.
Instructions:
Place the correct transition name on your Systems folder.
Premeptive Graphic Name: “Preemptive”
Surprise Graphic Name: “Surprise”
Script call for testing:
$activate_preemptive = false
$activate_surprise = false
then do a battle processing.
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