VERTEX-COLORED UNLIT

Unity

A highly-optimized mobile shader which only renders vertex colors.

This extremely efficient shader will only render the vertex colors of the object it's assigned to and uses no textures nor lights. Useful for minimalist games or for 3D UI since for low-poly objects, you're not going to get much detail out of vertex colors.

As an example use case, I used it for 3D line objects where I wanted it to interpolate between different colors at the start and end of the line.

No picture because it just looks like any other vertex-colored shader, except faster.