#============================================================================== # @> Diagonal Movement ~ Karin's Soulkeeper, 2015 #------------------------------------------------------------------------------ # v1.0 - May 23 : Started & finished. #------------------------------------------------------------------------------ # * Description: # This script allows for diagonal movement when two directional keys # are pressed at the same time. And that's pretty much it. #------------------------------------------------------------------------------ # * To Use: # Put this script below Materials and above Main. #------------------------------------------------------------------------------ # * Compatibility: # This script overwrites Game_Player.move_by_input #------------------------------------------------------------------------------ # * Terms: # Free to use in any kind of project, with or without credit. I wouldn't # really mind. Though I'd appreciate it! (^w^)/ # Just don't, you know, claim that you made this here script yourself, # Because that's just mean (._.) #============================================================================== #============================================================================== # ** Modified Class: Game_Player #============================================================================== class Game_Player < Game_Character #-------------------------------------------------------------------------- # * Overwrite: Processing of Movement via Input from Directional Buttons #-------------------------------------------------------------------------- def move_by_input return if !movable? || $game_map.interpreter.running? diagonal_movement(Input.dir8) if Input.dir8 > 0 end #-------------------------------------------------------------------------- # * New: Move Diagonally #-------------------------------------------------------------------------- def diagonal_movement(dir) case dir when 1 move_diagonal(4, 2) when 3 move_diagonal(6, 2) when 7 move_diagonal(4, 8) when 9 move_diagonal(6, 8) else move_straight(dir) return end end end