RPG Maker VX Ace

Automatically consume designated restorative items after each battle.

  • mjshi
  • 09/24/2015 01:16 PM
The full text and a forum link can be found here.

Inspired by Doom & Destiny's ration system. For those of you who have not played the game, it works like this: the player can buy cheap "rations" that can only be consumed after battle if the player's HP drops below 75%, which each restore 25% of a single party member's HP. I thought that this was an interesting system that helped the player stay alive through some of the tougher dungeons (it definitely helped me xD), without wasting time or MP on healing manually.
So, this script incorporates and expands upon that system a bit. It automatically consumes designated items after battle when necessary.

Set up items that restore HP or MP after each battle until the player is as close to fully restored as possible. Victory not required.

Place above Main, preferably also under any custom battle scripts you have.