YANFLY ENGINE ACE - COMMON EVENT TILES

RPG Maker VX Ace

Bind common events to trigger upon stepping on certain tiles.

  • YF
  • 12/05/2011 04:03 PM
  • 3688 views


Rather than flooding the entire map with events just to run a single common event, bind common events to terrain tags that trigger upon stepping on them. This will cause all of the tiles marked by those terrain tags to spring up the common event when the player steps over them.

Download Script

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Bind common events to trigger upon stepping on tiles with specific terrain tags.

<event x: y>
<event x: y, y>
Sets the tiles marked with terrain tag y to trigger common event x. The
common event will run each time the player steps over a tile with the
respective terrain tags.

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In case I forget to update this page whenever there are changes made, click this link to check out the blog page for the script.

Posts

Pages: 1
Having an issue with having one terrain tag trigger two separate common events. Here's what I did with the script (pictures because of the whole 'no load' stuff)


Pyramid tile in the upper left is set to run common event 3&4


Common Event #3 runs and triggers fine. Balloon pops up when you set on a pyramid and everything.


Unfortunately this event doesn't seem to run at all. The message box 'Dig Test' never comes up at all.

I've changed it so it all fits with one common event to start it, figured I should report this possible bug unless I'm being dumb and missing something.
The script only runs one common event so yeah, that's the problem.
Ah well, that's too bad. Thanks for clearing that up.
Pages: 1