This is a simple plugin to fix an annoyance with RPGMaker MV's side view battle system.
When using the "attack" command in the side view battle system, your actors draw their weapon and perform an animation based on the weapon type (e.g. thrust, shoot, swing).
But for other skills they don't.
Using this plugin without configuration, all skills which are a "physical attack" will display the weapon animation when activated.
With configuration, you can assign this behaviour to whole skill categories, and/or override it for individual skills using note tags.
Documentation is included in the script itself, and will show up in the plugin manager.
This script is released under a BSD open source license.