RPG Maker MV

Set a custom value for all critical hits

I didn't want critical hits to deal double damage, but slightly above it. This plugin allows for a custom value to be entered, in case you want critical hits to deal anywhere from half the damage to ten times on hit.

See GitHub for details and the most up-to-date version of the script, if updates are made.

Terms of use: Free to use and modify for both non-commercial and commercial purposes, so long as you leave a credit for my name or alias somewhere in your game.