SCRIPTS

Title Source Info
DoubleX RMVXA Object Trace
Traces all objects belonging to a queried class linked to a queried object
06/27/2015 11:48 AM
DoubleX RMVXA Basic ATB
Aids other scripters to learn how a basic atb system script can be written
06/10/2015 02:10 PM
Kai Monkey's Random Dungeons
Add unique, procedurally generated dungeons into your game!
06/10/2015 12:11 AM
Better Title Script
Better Title Script
06/08/2015 04:12 PM
DoubleX RMVXA Variable Pointers
Lets users set some variables to point to some other variables
06/01/2015 02:40 PM
(Obsolete)DoubleX RMVXA State Triggers Compatibility
Fixes compatibility issues in DoubleX RMVXA State Triggers
05/30/2015 09:39 AM
(Obsolete)DoubleX RMVXA Item Triggers Compatibility
Fixes compatibility issues in DoubleX RMVXA Item Triggers
05/30/2015 09:30 AM
Pause While Message is Active
"Stop running around, I'm trying to talk here!"
05/28/2015 08:53 PM
Disable Direction
Disables Player Movement in the specified Direction(s)
05/28/2015 08:51 PM
Diagonal Movement
Movement that is Diagonal
05/28/2015 08:48 PM
ConFuSki
Use Skills When Confused
05/28/2015 08:46 PM
DoubleX RMVXA Input Addon to YSA Battle System: Classical ATB
Lets users run their script codes right before/after inputting actions
05/25/2015 01:34 PM
Press Turn Battle System
Based on SMT: Nocturne
05/23/2015 02:03 PM
DoubleX RMVXA Targeting Hotkeys Compatibility
Fixes compatibility issues in DoubleX RMVXA Targeting Hotkeys
05/23/2015 04:27 AM
DoubleX RMVXA Targeting Hotkeys
Lets you set some hotkeys to speed up skill/item target selections
05/23/2015 01:56 AM
Sound volume depending on distance
Want that sweet effect of sound volume increasing, when player is aproaching a sound source? Here's the script for that.
05/22/2015 04:03 PM
Spirit Link Tech
Adds a 'Spirit Link' (damage distribution) functionality to a state
05/20/2015 12:48 AM
Cycle Party Members
Cycles the party with one button press (or script call)
05/17/2015 07:31 AM
Better Drops Text
Improves the drops message displayed at the end of battles.
05/17/2015 07:29 AM
Level-up HP and MP Adjust
Adjusts HP and MP during level-up to maintain proportion
05/17/2015 07:26 AM