MENU SYSTEMS

Title Source Info
MMG - Load Game Menu Option
Why should you only be able to save in the menu?
03/14/2021 07:36 PM
Witch's House Menu (basic)
A menu similar to Witch's House
12/25/2020 02:18 AM
Dragon Quest Menu v1.0
DQ3-style menu for RPG Maker MV
03/02/2019 08:49 PM
Transparent Title Menu
Removes the border and background from the title screen menu, and makes it easier to reposition.
10/07/2018 07:43 PM
Custom Cursor Pulse
Change the blinking speed and strength of the game cursor, and smooth the animation with a sine wave.
10/07/2018 07:39 PM
Show Skill Cost Units
Shows MP/TP units on ability cost (ex: "3" becomes "3MP")
10/06/2018 02:05 PM
Suboptimal
Removes "Optimize" and "Clear" options when changing equipment; jumping straight to equipment slots
09/22/2018 03:15 PM
Simple Ability Menu
When viewing a character's abilities, removes grouping; all abilities are seen immediately
09/22/2018 03:02 PM
AY_AltMenuPokemonXY
Allows you to turn your main menu into that of a Pokemon Game (Pokemon XY). This is in terms of layout
04/22/2017 10:08 PM
No Pulsing Cursor
A dead-simple plugin that makes the cursor color solid, instead of pulsing.
01/01/2017 06:25 AM
Kloe Super Simple Title Screen
You can do cool things to your title screen easily!
05/12/2016 06:22 PM
Non-Combat Menu (MV)
An RMMV port of the Non-Combat Menu.
02/11/2016 01:02 AM
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Script Categories

Battle Systems
Modifications, enhancements or replacements for the default battle system
Bug Fixes
Fixes to the default scripts
Custom Scenes and Windows
Addition of new scenes or features, or modification to non-menu/non-battle scenes
Database Systems
Modifications or enhancements to database elements, such as skills, actors, equipment, states, etc...
Event Systems
Modifications or enhancements to events, event commands, characters or vehicles, or mini-games
Graphical/Audio Systems
Modifications or enhancements to the graphical or audio systems
Input Systems
Modifications, enhancements or replacements for player input or controls
Map Systems
Modifications or enhancements to the map scene, such as HUDs, fogs, tiles, parallaxes/backgrounds or onscreen display
Menu Systems
Modifications to the graphical and/or functional layout of the default menu scenes
Message Systems
Modifications or enhancements to the default message system
Miscellaneous
A script that does not conform to the other categories
Script Compilation/Library
A compilation of several inter-related scripts
Scripting Tools
Tools for aiding in the development of scripts
Technical Systems
Modifications or enhancements to the engine itself