Title Source Info
Simple Audio Encryption
Allows you to store audio files in the encrypted archive
03/21/2014 07:50 PM
RGSS3 - Scene Display Ex
A multipurpose window and image displayer for custom scenes!
03/20/2014 06:35 AM
RGSS3 – Scene Bonus Ex
Gives you daily bonus every 24 hours or indicated time.
03/19/2014 01:12 PM
DoubleX RMVXA Targeting AI
Allows users to have greater control on single non random target selections of skills used by enemies or autobattle or confused actors
03/12/2014 12:09 PM
Soul Engine Ace - Dragon / Enemy Evocation
This script allows you to transform into a different actor image and skill list. This mimics somehow the transformation done on Breath of Fire. However, the skill list is taken from the enemy and not the actor.
03/07/2014 10:36 PM
DoubleX RMVXA Tag Addon to Yami Engine Symphony - Battle Symphony
Allows users to add their own symphony tags for battler selections
03/07/2014 03:12 AM
Soul Engine Ace – Soul Liquid Music Player
Creates a customizable music player for your games. The music player allows a simple play and stop as well as free space to add graphics.
03/06/2014 03:47 PM
Soul Engine Ace – Basic Menu Plus
Adds different icons to the default menu.
03/06/2014 03:46 PM
Soul Engine Ace - Soul Character Select EX
This script enables the player to choose their own characters.
03/06/2014 03:43 PM
Soul Engine Ace – Enhanced Battle Commands
Greatly improves the graphical aesthetics of the game’s commands.
03/06/2014 03:41 PM
Soul Engine Ace – Overdamage
Creates an Overkill and Overpower skill.
03/06/2014 03:39 PM
Soul Engine Ace – Battle Algorithms
Different working algorithms for damage calculations.
03/06/2014 03:38 PM
Soul Engine Ace – Gameover States
If all party members are inflicted with a Gameover State, the game ends.
03/06/2014 03:37 PM
Soul Engine Ace - Battle Common Events
Allows the use of common events during battle.
03/06/2014 03:35 PM
Soul Engine Ace - State Skills Requirement Script
Allows a Skill that can only be activated when the User / Caster has a specific state.
03/06/2014 03:34 PM
Soul Engine Ace – Actor Battlers
Allows Battlers in Battle.
03/06/2014 03:32 PM
Soul Engine Ace - Soul Battle Core
Holds all variables and functions to allow all Battle Scripts for Soul Engine Ace to work. (Some are independent scripts)
03/06/2014 03:31 PM
Soul Engine Ace – Dashing Armors
Includes Dashing Attributes to armors.
03/06/2014 06:55 AM
Soul Engine Ace – Critical Enemy Battlers
This script allows all critical tagged enemies to change their battlers when they are under a critical condition (HP.
03/06/2014 06:54 AM
Soul Engine Ace – Skill Teacher Items
This script allows the developer to place in skills that can teach skills to the target when the skill is used.
03/06/2014 06:53 AM

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Script Categories

Battle Systems
Modifications, enhancements or replacements for the default battle system
Bug Fixes
Fixes to the default scripts
Custom Scenes and Windows
Addition of new scenes or features, or modification to non-menu/non-battle scenes
Database Systems
Modifications or enhancements to database elements, such as skills, actors, equipment, states, etc...
Event Systems
Modifications or enhancements to events, event commands, characters or vehicles, character movement, or mini-games
Graphical/Audio Systems
Modifications or enhancements to the graphical or audio systems
Map Systems
Modifications or enhancements to the map scene, such as HUDs, fogs, tiles, parallaxes/backgrounds or onscreen display
Menu Systems
Modifications to the graphical and/or functional layout of the default menu scenes
Message Systems
Modifications or enhancements to the default message system
A script that does not conform to the other categories
Script Compilation/Library
A compilation of several inter-related scripts
Scripting Tools
Tools for aiding in the development of scripts
Technical Systems
Modifications or enhancements to the engine itself