Title Source Info
Conditional state remove by damage
Remove states by elemental weakness, specific element etc.
04/09/2020 11:37 PM
MV Battlers for Battle Symphony
Use MV format animated battlers in VX Ace
04/09/2020 10:46 PM
Ticking HP
Think Earthbound where the HP slowly scrolls down.
09/11/2018 09:36 PM
Ninja Throw
Allows any skill to consume either an item or a weapon
08/29/2017 01:44 AM
Use Map as Battle Background
Use the current map as the background during battles
02/12/2016 12:20 PM
Matt's Core Engine Addon - Extra Random
Extra Random
07/28/2015 02:41 AM
Matt's Core Engine
Core Engine
07/27/2015 02:29 AM
a moving a camera that follows the flow of battle
07/22/2015 08:49 PM
DoubleX RMVXA Basic ATB
Aids other scripters to learn how a basic atb system script can be written
06/10/2015 02:10 PM
Use Skills When Confused
05/28/2015 08:46 PM
Press Turn Battle System
Based on SMT: Nocturne
05/23/2015 02:03 PM
DoubleX RMVXA Enhanced YSA Battle System: Classical ATB
Be an enhanced version of YSA-CATB with bug fixes and addons integrated
04/09/2015 01:17 PM
Advanced AI Conditions
This script allows the developper to exert better control on how the AI handles the enemies' action patterns.
02/13/2015 10:58 AM
Random Basic Battle Modifications
A collection of basic battle-related stuff made easier to modify
01/16/2015 09:27 PM
Multi-Layer Boss Health Bar
Boss can now have a multi-layer health bar.
01/05/2015 12:03 PM
Conjure Weapons in battle
Spells now allow you to equip magical weapons in battle.
01/05/2015 12:01 PM
Final Fantasy Style Battle Log 2.04
Changes how the Skill and Item display in Window_BattleLog functions. It is visually similar to a Final Fantasy game.
12/11/2014 06:22 AM
Learn skills from items
Equipment can contain spells which are learned forever after killing X enemies.
11/24/2014 12:03 PM
Enemy AI - Checks & Tables
Change how enemies select their attacks.
11/24/2014 12:01 PM
Rare Enemies
Gives player a chance to encounter rare version of the enemy in battle.
11/24/2014 12:01 PM
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Script Categories

Battle Systems
Modifications, enhancements or replacements for the default battle system
Bug Fixes
Fixes to the default scripts
Custom Scenes and Windows
Addition of new scenes or features, or modification to non-menu/non-battle scenes
Database Systems
Modifications or enhancements to database elements, such as skills, actors, equipment, states, etc...
Event Systems
Modifications or enhancements to events, event commands, characters or vehicles, character movement, or mini-games
Graphical/Audio Systems
Modifications or enhancements to the graphical or audio systems
Map Systems
Modifications or enhancements to the map scene, such as HUDs, fogs, tiles, parallaxes/backgrounds or onscreen display
Menu Systems
Modifications to the graphical and/or functional layout of the default menu scenes
Message Systems
Modifications or enhancements to the default message system
A script that does not conform to the other categories
Script Compilation/Library
A compilation of several inter-related scripts
Scripting Tools
Tools for aiding in the development of scripts
Technical Systems
Modifications or enhancements to the engine itself