ANTILURKER77'S PROFILE

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Where on the map do you put your autorun events?

I usually put them near the entrance of the map out of bounds. Guess I'm the weirdo.

Final_Enemies.png

Me and the boys.

[RMMZ] Are there any tutorials for making maps using FSM tilesets?

No but they should come with projects that contain hundreds of maps.

Door of Shadows Review

Thank you for taking the time to write a review!

By the way, are you still concerned with monster density after the first dungeon? I know the first three areas have way too many fights, so I specifically placed them more sparingly when doing the later areas. If it still feels like too many, I may have to rethink how to handle encounter design.

Oh, and thanks for the typo list!

[RMMZ] Skill Cost issues

It's expecting an actual value (assigned to cost), not a boolean.

Hub vs Adventure

author=EtherPenguin
@Sooz

Could you talk more about an open world being lots of levels that you replace over time?

I was wondering if something simple like Zelda giving the player more tools to interact with the environment, the hookshot for instance, and opening up shortcuts would count as doing that. Or were you thinking more drastic changes to the environment as the game goes on?

Personally I was thinking of Nier Automata when I read that.

Door of Shadows

Oh, there's plenty of demo left. You didn't even get to the first boss :P

Door of Shadows

Sure, go right ahead. Can I get a link and time?

Please turn these into MV generator parts!

SC_8.png

Those are some badonkadonks.