ARCHEIA_NESSIAH'S PROFILE
Music is not there for the character to hear, but for the player to know the character's mental and emotional state. But unlike with the pain and the physical effort of game characters, experiencing their internal thoughts and feelings by the player is often the intended result. That's the immersion.
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RMNLYMPICS
Secret Santa 2017 {SIGN UP}
RMNLYMPICS
RMNLYMPICS
Revive the Dead 2: Deader or Alive
FOURTH PROGRESS UPDATE: BEGIN
= Make a Game Page:
Night of Marian Game Page!
= Show off a screenshot of something new, gameplay-wise.
Since this is a revival of an old RPG Maker 2003/VX game, I have to start 100% from scratch. Right now, the game is in Visual Novel Maker and is undergoing massive changes. This screenshot is done with Tiled Map Editor with a walking sprite. Since it's really early to have "gameplay" shots this is the only thing I can show off.
= How goes the gammak?
Very very well. I have a Trello board with full of information that I cannot share.
= Make a Game Page:
Night of Marian Game Page!
= Show off a screenshot of something new, gameplay-wise.
Since this is a revival of an old RPG Maker 2003/VX game, I have to start 100% from scratch. Right now, the game is in Visual Novel Maker and is undergoing massive changes. This screenshot is done with Tiled Map Editor with a walking sprite. Since it's really early to have "gameplay" shots this is the only thing I can show off.
= How goes the gammak?
Very very well. I have a Trello board with full of information that I cannot share.
Cancellation
Lakria Legends is officially completed!
Revive the Dead 2: Deader or Alive
Third Update:
What have you accomplished on your project thus far?
What unexpected challenges have you run into in reviving your game?
How far through making the game would you say you are, currently?
Now that you've actually started working on the game, do you think you'll finish in time?
Can you see any big challenges that you might have to deal with in order to complete the game?
Is there anything in particular that you'd need help with in order to get past these challenges?
Would you be willing to ask others to help you with these possible issues?
What have you accomplished on your project thus far?
I have accomplished:
1. Actually starting on this game and getting over a personal issue of mine.
2. Solidifying the plot of the game based on my current ruleset.
3. Finished the draft of the world map.
4. Started a wire frame for the art style.
5. Contacted an Environment Concept artist.
6. Actually figuring out how I want the gameplay to work. Unfortunately, I have no idea if I have the capacity to create it.
7. Recasting the whole character list and removing all cameos from my friends.
1. Actually starting on this game and getting over a personal issue of mine.
2. Solidifying the plot of the game based on my current ruleset.
3. Finished the draft of the world map.
4. Started a wire frame for the art style.
5. Contacted an Environment Concept artist.
6. Actually figuring out how I want the gameplay to work. Unfortunately, I have no idea if I have the capacity to create it.
7. Recasting the whole character list and removing all cameos from my friends.
What unexpected challenges have you run into in reviving your game?
I can't believe I took 3 days to decide on a color palette.
How far through making the game would you say you are, currently?
Far from over. Probably the first 1% again.
Now that you've actually started working on the game, do you think you'll finish in time?
Hell naw. But it still feels great to actually still work on a game I have 100% control over.
Can you see any big challenges that you might have to deal with in order to complete the game?
1. Engine issues. I can see RPG Maker MV hating the shit out of this game. I'm debating whether I should use GODOT or VNMaker. Both are amazing alternatives. The battle system is going to be a chore.
2. Creating art assets.
3. Environment concept art.
4. Actually writing a compelling political narrative.
2. Creating art assets.
3. Environment concept art.
4. Actually writing a compelling political narrative.
Is there anything in particular that you'd need help with in order to get past these challenges?
1. I probably need a programmer, but I need to get off my ass and actually do it for real.
2. I need to fully realize all the areas in the game and decide how much content I need and how much to cut.
3. The game has a huge identity crisis of whether it wants to be story driven or gameplay driven. I still have no idea how to tackle this issue.
4. I need to take more work/commission that actually pays me for the ungodly amount of time I spend (that isn't just DEGICA) so I can pay some artist to cover for my weakest area.
2. I need to fully realize all the areas in the game and decide how much content I need and how much to cut.
3. The game has a huge identity crisis of whether it wants to be story driven or gameplay driven. I still have no idea how to tackle this issue.
4. I need to take more work/commission that actually pays me for the ungodly amount of time I spend (that isn't just DEGICA) so I can pay some artist to cover for my weakest area.
Would you be willing to ask others to help you with these possible issues?