Tear Harvester Nessiah
Music is not there for the character to hear, but for the player to know the character's mental and emotional state. But unlike with the pain and the physical effort of game characters, experiencing their internal thoughts and feelings by the player is often the intended result. That's the immersion.
I’ve never really been interested in using something like Twitter or Facebook for anything, although people keep bugging me at work that I should eventually get one and join the 21st century sometime in the next decade, lol. It’s not that I hate social media, or anything like that, it’s just that I like my privacy and I get overwhelmed extremely easy when I have too much on my plate to do, which is why RMN is really the only social media type of site that I go on and I likes that way.
Twitter is cool to have as an overall. Have you ever chatted with platinum's Hideki Kamiya? That dude is great. Also being able to just message and get a reply back from a game developer/or instant support from a company is one of the benefits of twitter. I get faster support in Twitter Paypal than Paypal Tech Support as one of many examples.
You don't have to post anything special anyway unless you are aiming to expand your horizons and creative output. And my facebook is all about food recipes and steampunk...I like harassing my friends.
Last time I asked about it, we keep getting flooded by Avangate size limits I believe and you have to keep requesting for upgrades...;;
You might want to make folders to separate them neatly :o
Yeah, you have to be a super-high profile profile person at RMW to garner sustained attention, otherwise your projects get buried under the deluge.
I don't recall Palladinthug or Zevia being super high profile...