ASHLEY_LACURE'S PROFILE

Not much to know, was an older designer known as Alucardxdemon, but I left the RM community a few year ago. I'm back now to simply complete one of my favorite projects and share it with this community.

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Dungeon Design

Good blog entry, alot of them arent to my liking but this one was refreshing. Im working on a dungeon crawler so I find alot of what you discussed essential. I feel a mental and physical test keeps the player on their toes, Balmung Cycle as well as Starless Umbra are two games that I feel follow your design to the tee.

I never sketch out my dungeons, but like I said with a dungeon crawler it may be a good idea to start doing so. Good read my man.

Some New News

I appreciate it TAU, I can honestly count the amount of RM2k3 projects that are still in production on two hands. Its hard to keep working on this, but its my baby and I feel that a release like this is something I have to keep going with. Now to find some pawns to help me map dungeons.

Starless Umbra 8.0.0b released!

I dont feel like writing a review until this project is fully completed, I dont feel like anyone should either. By far on of the best RM games Ive played so far and it just keeps evolving. Great work on this release, I found one passibility bug but other than that it was a solid release. DynRPG? Cherry's program really works wonder huh? Great work and keep the releases coming.

My third official hiatus status. :)

RM20XX. Problem solved buddy.

Update list!

Once again good luck, hopefully our next updates will contain demoes.

On Hiatus, new game in development

Good luck.

Beta Bread

Have to check this out tomorrow.

Battle system updates from the past week

Im sure you only check your Tumblr now but hows the Battle System looking now?

Pre-Production Is Over

Ranmaster27's game he is an Animator who was working with Neophyte on his project.

Your Characters (Don't) Have Stats

Sounds good to me, I have a Talent System in my game that is pretty similar to this. It really makes your game stand out and I dont feel that taking stats away will hurt it, however what purpose does equipment have now? Would they possess more of a Trait system as well since there are no stats at all in the game.
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