AZZIE'S PROFILE

Hey I'm Azzie!

I've always been a fan of videogames, especially Nintendo. My goal is to create some weird and wonderful games, experimenting with ideas and creating a polished, complete experience.

I aim to make distinct style of game, with odd characters, but strong mechanics. Games that people can play and recognise as an "Azzie" game.

If you ever play any of my games, and have any thoughts, feel free to give feedback or advice. I'll greatly appreciate feedback and criticism, and always looking to improve.

Reindeer Story
Be a Deer! Seasonal RPG, Absurd Action-Adventure!

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Marching toward Release! (In November)

author=NNOIZZ
Wow buddy, great to know. I can't buy it now but I will once I have a job lol


Awesome, yeah only buy it when you can afford it, lol. But I do appreciate the interest.

But in the meantime anything like a Wishlist or a Follow would be helpful, I'm trying to get a feel for how much interest there is before I try and advertise the game.

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I'm a big fan of Final Fantasy 6, to me the mid-battle scenes/antics were a memorable part of the game.

So I'm aiming to incorporate a bunch into Reindeer Story.

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It does make this late-game encounter look ridiculous. Even though it's mechanically identical to when I was using a bigger battle screen, I

I think there's a psychological factor of the enemies taking up more of the screen will make some of the encounters and bosses seem more intimidating (as intimidating as smiling snowmen and snowflakes can be lol)

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To make Lux seem like more of an underdog in the story, I've made the Reindeer except for Turbine (the one with blue horns) bigger than Lux.

v1.21 - thanks for playing!

author=boos405
Good luck! With this game, I like your art in this game from the screenshots, as it looks really good. Some, or many, of your maps, may be simplistic (probably, just guessing based on the review and a few screenshots) but the art is pretty good. (I know the review said that too, just adding some feedback to the fact I also like the art).

Maps don't look too bad to me overall, overall sort of average maybe? It's a mix for me on screenshots. But I think I agree it can have more detail or more to it to visually stand out, in some parts. Some look really good, like the tower.

Still good art and all.

Thanks for the feedback, I appreciate it! I've finished Wonder Robot D at the moment, this new version was mostly a fix to an overlooked issues.

I agree that the maps are a bit simplistic in design. I was teaching myself both map design and pixel art while I made it. The Tower was one of the last things I did for the project, by that point I was getting better at pixel art.

I'm taking the feedback from Wonder Robot D into account while designing Reindeer Story. With better pixel art, a bit more action to the maps (since you can jump around and stuff) and more interactive gameplay.
https://rpgmaker.net/manage_games/11637/

Wonder Robot D

author=orcaproductions
is worth buying all the rods that Claude sells in Woodsley?


It can be helpful. There's other ways to get the same spells but the Rods also increase your max Energy/MP.

Goaling It 2023

I've got a few

- Pass probation at my new job (Database Administrator)
- Buy my first house (been saving since 2017)
- Finish Reindeer Story
- Do social media outreach for Reindeer Story (websites, streamers,etc.)
- Lose some weight
- Consider future game development ideas (and potentially team development)

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P.S. Lux's nose matches his mood so you might be able to tell how he feels about being used as a steed.

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author=Sidewinder
Good spritework. Looks very cute.


Thanks, I don't often do pixel art quite as big as this one so it was a bit of a challenge compared to my usual smaller sprites.

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author=Yeaster
adorable haha

Thanks! :)
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