BALTHASAR02'S PROFILE

I draw for a sandwich if it's big enough.
Vindictive Drive 2
Tech Noir Stealth/Action game with a story told via graphic novel format.

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Laughing Warawau

Good job team

Vindictive Drive 2

author=noory123
Please continue the work. Thnx.


I'm on it, thanks a lot for playing!

Vindictive Drive 2

Tyvm for the pretty fanart

Vindictive Drive 2

Thank you very much for your comments, I am gonna give it my all and make it great, promise.

MetalBird Tactics

author=MikuLeRoux
This game is so fun and unique compared to other RPG maker games I typically see. This is being a fun introduction to strategy games for me! Beautiful art, challenging, and I love the 2.5D maps

Thank you for being here and thank you very much for playing.

MetalBird Tactics

author=Tw0Face
This looks like one of the best battle systems ever made with Vx Ace. I just downloaded this and I immediately give it a try!

Edit: Unfortunately, I've to change my opinion. This game isn't playable in the current state. I tried it four or five times, but whenever I tried to place my units the game crashes, because of an "no method error". One time, I managed to place all my units. The enemy started their first turn and killed me during the very first turn right before I was able to do something. I startet anew to place all my units and got another "no method error". I've deleted the game now.

What you describe is only one bug. If you attempt to replace your units after placing them once the game crashes, if you start a new match and try to do the same, the bug will activate regardless, sadly it is there but we're working on it, the game is currently in alpha stage.

If you place your units and play, the game will never crash, and that's possibly the only game crashing bug in the current build.

The game is playable though, the AI has been tested intensively, if the AI took every turn and eliminated all your units it's because of one of the following:

+You were playing in either hard or confidential.
+If you were playing in normal, you were unlucky enough to both choose a whole team of very slow units AND were facing an enemy formation of agile ones, any other reason is impossible, turns are determinated directly by Agility numbers, except for the very first move(1) which is random.

Additional possible causes:
++If the enemy killed you in their first turn it is also highly probable that their units hold advantage over yours(Like anti tank units versus tanks and air)
++If the enemy kills your MBU, you will lose regardless of anything else, it's like the king in chess.

It is a strategy game with lots of similarities to chess, so errors can be fatal even in the easiest settings, if you choose your units reading what they do, there's no way such an event can happen to you. There's also lots of possible combinations, so that is why I think you just faced a very unlucky eventuality, unless we're talking about an unknown bug, which is unlikely.

Thank you very much for trying the demo, it'd possibly be more interesting in the future after that one bug is fixed.

Hokuto no Ken RPG

You're already downloaded.

Battle of Instinct

author=MikuLeRoux
I'm stoked for the update!


Thank you, your support is always very important.

Battle of Instinct

author=Nedras
Good to see Battle of Instinct on here! There is a lot of love and hardwork put into this game. Subbed, of course.


Thank you Nedras, I hope to update very soon and give everyone a big surprise.

Flowers for Kasumi

Just finished it, great start, the characters are very convincing, the art is lovely, I like Omoka she sounds rational, their interactions are fun, I would have liked to see some more danger though. The writing is splendid, story keeps you wanting to know more, cheers, you have something worth developing.

I seriously recommend following this thing, good work you two.
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