STATUS

Making a game is a lot more fun than promoting a game. Just saying.

Posts

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unity
You're magical to me.
12540
Promoting a game is my least favorite part. I feel like I'm shoving it in people's faces so I never do it enough XD;
author=unity
Promoting a game is my least favorite part. I feel like I'm shoving it in people's faces so I never do it enough XD;


Yeah, right??? It's not very fun but also I want people to play the game. If only I was already famous or had some famous friends. ;-)
I find it fun in some ways. Mostly the prep work and making trailers. Not a big fan of unanswered emails and the eternal search for my target audience that I can't seem to find.

Found reddit and Facebook to be the most successful compared to twitter, the latter is literally shouting along millions hoping it'll eventually catch on.

Marrend
Guardian of the Description Thread
21781
I always feel there's this fine line between what people could see as "spamming", and "generating hype". I mean, of course you want people to know that Your Thing Exists! However, posting, say, two or three status posts in a row about how Your Thing Exists leans more toward "spamming" to me than "generating hype". I may understand that you are attempting to "generate hype", but, like, I also feel there's a better way of doing it that making ever other post/status I write about how The Thing Exists?


I have no idea if I'm making any sense.
Yeah, as someone who once hyped his game up long ago for trying to be something much bigger than it’s not, I feel that promoting your game way too much can also lead to negative consequences down the road if the game doesn’t perform as well as you advertise it to be. It’s like what Marrend said; you have to strike a fine balance between promoting your game too much without shoving it down people’s throats and also not staying too silent about it so it doesn’t happen to get released one day out of the blue and then it gets completely ignored in favor of other games and gets shoved down the pipeline with the rest of the unforgotten. You don’t want that!

But then again, in contrast, if I didn’t hype my game up as much I did back then, then I don’t think people would even care or remotely talk about it or even remember it today, good or bad. So sometimes hype CAN be a good thing, I guess it just depends on how things turn out in the end.

Either way, I like promoting stuff. I always find it fun to come up with your ultimate marketing strategy before you happen to set things in motion and bring it to fruition. I also like it when you get to work on things in secret that no one knows about and then one day, out of the blue - bam! Here’s my game, sucka! SEE ITS MAJESTICNESS!!!

(And then Craze hates it, because it's made in 2k3 and apparently 2k3 sucks.)
author=Marrend
I always feel there's this fine line between what people could see as "spamming", and "generating hype". I mean, of course you want people to know that Your Thing Exists! However, posting, say, two or three status posts in a row about how Your Thing Exists leans more toward "spamming" to me than "generating hype". I may understand that you are attempting to "generate hype", but, like, I also feel there's a better way of doing it that making ever other post/status I write about how The Thing Exists?


I have no idea if I'm making any sense.


Makes sense to me. Promoting the "This Thing Exists!" tweets / posts / whatever is a good way to push them, but that costs money, and money is tighhhhht right now. Haha.
author=StarSkipp
I find it fun in some ways. Mostly the prep work and making trailers. Not a big fan of unanswered emails and the eternal search for my target audience that I can't seem to find.

Found reddit and Facebook to be the most successful compared to twitter, the latter is literally shouting along millions hoping it'll eventually catch on.



Twitter is like throwing a bottled letter into the ocean, except the ocean is also made of bottles.
author=Sgt M
author=StarSkipp
I find it fun in some ways. Mostly the prep work and making trailers. Not a big fan of unanswered emails and the eternal search for my target audience that I can't seem to find.

Found reddit and Facebook to be the most successful compared to twitter, the latter is literally shouting along millions hoping it'll eventually catch on.

Twitter is like throwing a bottled letter into the ocean, except the ocean is also made of bottles.


Trash Planet, indeed
Isrieri
"My father told me this would happen."
6155
Think of it this way: I'll play your game, but I have to know it exists first. There's lots of games I know I'd like and would love to try, but I simply don't know are there. I didn't know about Phoenotopia until a friend recommended it to me. Don't have a switch but if I did I'd be all over that.

But that's also the real trick. A friend recommended it to me and I don't have the console. PC game + personal recommendation is the magic combo. There's no better marketing for a game than a positive shared experience.
author=Isrieri
Think of it this way: I'll play your game, but I have to know it exists first. There's lots of games I know I'd like and would love to try, but I simply don't know are there. I didn't know about Phoenotopia until a friend recommended it to me. Don't have a switch but if I did I'd be all over that.

But that's also the real trick. A friend recommended it to me and I don't have the console. PC game + personal recommendation is the magic combo. There's no better marketing for a game than a positive shared experience.


Word of mouth is super important, for sure
Cap_H
DIGITAL IDENTITY CRISIS
6625
I think most of us have heard of trash planet, but your statuses didn't give us (me) a reason to be hyped. You need to use more visual ways to promote. There's a screenshot thread and another thread for sharing music from your game. You can always make a trailer and suggest it for RMN tv.
Also, a good game promotes itself!!! It can take some time sometimes first.
author=Cap_H
I think most of us have heard of trash planet, but your statuses didn't give us (me) a reason to be hyped. You need to use more visual ways to promote. There's a screenshot thread and another thread for sharing music from your game. You can always make a trailer and suggest it for RMN tv.
Also, a good game promotes itself!!! It can take some time sometimes first.


Oh, I do have a trailer. How do I add it to RMN Tv?
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