BILLYX'S PROFILE

BillyX
The Helper Of The Cows
1000
Just an old school gamer.

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Making games? What motivates you?

It's never been a secret how many demos and attempts get left unmade and unfinished.
Completing a full game is hard and time consuming. And yet... it has been done. Plenty of times.

So what motivates you?

Do you plan out your game before you try and create it? Get the majority of the plot planned out before that first tile is laid?

Or do you start with an idea and build on it as you go? Hoping things work out in the end.

I sometimes wonder how many completed games there would be, and awesome ones at that, if the creator simply stuck with, and finished, one project at a time? Instead of getting bored with an idea and starting a second one. Then a third and fourth.

For those that have finished a project, how did you do it? What kept you going until the last hurdle was jumped? Was it the support in the community? Or was it the nay-sayers, that consistently said you couldn't do it?

I'm curious, and feel that anyone who reads these potential hints, ideas and experiences - may be able to put them to good use.

So? What motivates you?

[RMMV] - Help with the video function.

I've searched using master Google, but can't seem to find a definite answer. So, I was wondering if anyone here knew.

The question?

Adding video. Specifically? Format. I've heard you have to add 2 formats. I've heard only a certain one works.

And finally, the real question I'm hoping can be answered. Dimensions. What screen size should the video be?

Any help would be appreciated. And cheers!

RMMV - iOS & Android control experiences.

Perhaps this has been brought up before... but I couldn't find anything exactly like the questions I mean to ask.

One of the selling tools for RMMV is it's ability to create games outside of the PC arena. Something many people have been waiting for - for a long time.

However, just because it can be done should it?

What I'm asking is this. When it comes to RPG's, especially when considering the types of RPG's that RPG maker generally gets used for, has anyone actually played any of these games, on mobile devices, that actually work control-wise?

Action buttons. Menu button. Cancel button. Choice making during combat. The ability to interact with an NPC... that is moving around the map... in an easy way?

All this is the heart of the RPG's I like.

Sure. I've heard people talk about a virtual controller on the screen of the device. I've also heard it's annoying but more to the point... could you even implement something like that with an RPG maker game?

So, back to the question. Has anyone heard or played anything from RPG Maker, on a mobile device - that actually works?

I'd love to hear thoughts on this... and experiences if any.

[Poll] To Outline Or Not To Outline?

Sometimes having that black outline around sprites is essential to making them work with the specific tile set right? Sometimes it's a purely creative choice.

But given the choice - do you prefer black outlines or would rather not?

Hey There Pilgrims!

Just a brief hello - on account of me being new here and all.
I don't have much recent game making experience... but I love playing them and keeping up to date. So hello world... so to speak.
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