BLADETHEPIEEATER'S PROFILE
BladeThePieEater

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Heyo, I'm BladeThePieEater, or "Blade" if you want to save a second.
You can also find me here:
https://bladethepieeater.itch.io/
https://gamejolt.com/@AGuyWhoLikesPie
https://www.youtube.com/channel/UC7VxZGAPCEwYBleXwvBCJrw/featured
The Plan™
2023
- Return to the Tower of KYLE (Post-game content update for The Cursed Sword of KYLE)
- The Cold Trail
- The Dumbgeon - A Co-op RPG
You can also find me here:
https://bladethepieeater.itch.io/
https://gamejolt.com/@AGuyWhoLikesPie
https://www.youtube.com/channel/UC7VxZGAPCEwYBleXwvBCJrw/featured
The Plan™
2023
- Return to the Tower of KYLE (Post-game content update for The Cursed Sword of KYLE)
- The Cold Trail
- The Dumbgeon - A Co-op RPG

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bestiary_showoff_thanks_enelvon.png
author=thedarkdreamerI wouldn't know how to do that specifically, but Enelvon's script does let you hide affinities until you hit them in battle if you set these values to "true" instead of "false".
I wonder if there's a way to make the affinities transparent or darker if they have weaknesses so they are harder to see?



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