Pest-ir: Short Castle Warfare: Short, and neat resource management + tactical game. Shepard Dog: Short puzzle game; ehhh Slime Quest: MV made it hard to progress at the start; got bored after finishing a couple of endings. Farming One: Harvest Moon; was alright. Trapped Summoner: Interesting: Puzzles + Formations, though archer is the best one, due to summons healing completely after battle, but you don't. -- Commercial demo, so meh DestinyDL: Army mechanic was interesting, but needed more explanation imo. Hero: Princess: Hack'n'slash w/ puzzles, not really my cup of tea; fighting took some getting use to. MultiBard: Bleh, there's a reason why it's rating is low; short
Demon Hunter: Liked the demon capturing/taming part, but annoying that you have to use the skill to figure out if they're capture-able or not; monsters caught are at your level, but level slowly, so you'll be replacing them often. No comment on the story.