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PNG2.png

I added an extra tile to the trees since the shot was taken. It's lest painful to look at now.
Not about to update the shot though, so. :\

NewShot1.png

comment=38117
Is the floor supposed to be miles below the current focus level?


That was my aim, yes.

Lea1.PNG

The tree tops should sit one tile lower, but other than that, it's nice. :)

Leo & Leah: A Love Story

Oh I'm loving this.

*Subscribes*

[Rm2k3] Multi Frame Movement?

I must be doing something wrong because my sprite gets caught in a continuous animation cycle and never reverts back to the idle animation.

[Rm2k3] Multi Frame Movement?

Ah, that's completely different from what I was doing.
Is there any chance I could get coding example?

I remember seeing it done with SD3 rips in a small game made for a mapping project on GamingW.net's forums years ago. Too bad I never grabbed the coding from it. :\

[Rm2k3] Multi Frame Movement?

I've always wondered if it was possible to make a character use more than just the two frames of animation you're given to work with?

I figured it would be done with a combination of key inputs and branches, but so far nothing seems to work for me.

Megaman Tournament

Oh man, I remember playing this way back when. I recall having a blast with it too, despite not even liking the Battle Network games.

3a.png

comment=36144
I'm not sure, there's just something lacking. Since the battle backdrops are fixed pictures, you should draw up shadows, tones, emotions and stuff to make the screen feel less "mappy" and more like a background to a battle.


Lazy, or too busy with other things like ripping graphics or making up customs. I may look into it in the future, but right now it's not at the top of the list.

Chrono Trigger

comment=33876
I am going to make a Let's Play of this game and upload it to Youtube.

In addition to being awesome because the game is hilarious, it will be awesome because it will show up when people search for "Let's Play Chrono Trigger".

I will let you guys know the video is done!


I lol'd.

Downloading now...
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