CYBERLOUS'S PROFILE
CYBERLOUS
115
I just like making stuff
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[Poll] Would you like to play a game like Spyro?(The ps1 titles)
examples:
https://www.youtube.com/watch?v=buHc_1RV9W8
Spyro 2
https://www.youtube.com/watch?v=-Gc9ez1wT8w
Spyro 3
https://www.youtube.com/watch?v=buHc_1RV9W8
Spyro 2
https://www.youtube.com/watch?v=-Gc9ez1wT8w
Spyro 3
How old do I have to be to sell my game commercially?
I'm not sure if this goes here, but what the hey!
So I was thinking, and I realized that I want to sell my game commercially(if possible), not entirely for the money, but so no one else can claim it. But I want to know how old I have to be to do so.
So I was thinking, and I realized that I want to sell my game commercially(if possible), not entirely for the money, but so no one else can claim it. But I want to know how old I have to be to do so.
How long should an escape scene be?(Not escaping from battle)
Okay so at the beginning of my game the protagonist decides to escape and I'm curious how long it should be until she escapes because the beginning.I'm thinking short, but I could be wrong.
Maybe I can use the escape scene as a tutorial, and then have the protagonist wake up outside?
Maybe I can use the escape scene as a tutorial, and then have the protagonist wake up outside?
How long should an escape scene be?(Not escaping from battle)
Okay so at the beginning of my game the protagonist decides to escape and I'm curious how long it should be until she escapes because the beginning.I'm thinking short, but I could be wrong.
Maybe I can use the escape scene as a tutorial, and then have the protagonist wake up outside?
Maybe I can use the escape scene as a tutorial, and then have the protagonist wake up outside?
How to know if your game is interesting and if your intro is good?
First, I'd like to know how to know if your game is interesting from the introduction.
Second, I want to know how to know that your intro is good.
Second, I want to know how to know that your intro is good.
[Poll] I have an Idea for my game
Okay so I have an idea for a game I'm making that I plan to be completely open world and free.This idea is to not have a main story that the player has one choice of going through, but multiple different stories that are optional and can be triggered by doing certain things.Now I come to the difficult part, I want to let the player have the option of exiting the story whenever they want, however, I have to decide if they have to start all over when exiting a story or if they can be taken back to where they were before if they choose to.
Good 2D game engines?
Does anyone know of any and can provide screenshots/links, anything free that's not RPG Maker or like it.