CIEL'S PROFILE

Ciel
an aristocrat of rpgmaker culture
367
i got the devils luck and play the devils music

Search

Filter

What Happened Last Night

author=Sailerius
If you only highlight the best content in the community, then the people who need help and feedback are likely to be overlooked.

a good point. fortunately no system i ever proposed would highlight the popular content to the absolute exclusion of the unpopular content. in every model i suggested there would be three lists on a sidebar containing the top 5 or 10 most 'upvoted' game pages/blogs/whatever of the week/month/season. this would give the worthwhile content some buoyancy while still keeping the newest added content flowing onto the front page. (again, staff and/or wip agreed with me about this...lol) then again even the 'bad' content is not very well exposed under the current system as it is immediately obscured by more 'bad' content. it is very arbitrary and chaotic. nobody gets to see cool games and nobody gets help~yay~lose-lose scenario!

btw nicob is smart. he continuously uploaded new 'bugfix' versions of forever's end for a week or so following the initial release, making it a constant presence on the front page. high fucking five dude, you gamed the system. (whether they were real bugfixes or not doesn't matter you won intentionally or unintentionally)

What Happened Last Night

Your game is cool dude, keep working on it!

What Happened Last Night

author=InfectionFiles
@Ciel
So, you want the users of RMN to see the content you deem important or great
author=InfectionFiles
it's kind of messed up that only blogs that you deem worthy are allowed to stay on the mainpage.

didn't i just, as in JUST NOW 2 DIGITAL MINUTES AGO say i wanted a content visibility management system? a statement from which a personal of moderate intellect could derive 'not what ciel personally deems important'. i also mentioned the fact that i brought this problem i have to the attention of the staff, who not only agreed that it was a problem but, if you knew what you were talking about even slightly, would know that they agreed with the upvoting system and 'most popular of week/month/season system' i proposed to fix the issue. could all of these people who agreed with me mysteriously have the exact same thoughts and opinions on what is good and deserves to be visible, making me the ultimate puppetmaster of what is seen on rmn? (somehow through a system I have no control over????)

this is what i mean about trying to have a discussion with some of the people here. simply amazing. if you were wondering, infection files, the reason some people don't like you is because you make these fucking bizarre assertions based entirely on ignorance or your own fantastical misinterpretations of reality.

author=Solitayre
Quality control is definitely an issue sometimes. Ciel, none of us are saying your concerns aren't valid or don't matter. Hell, most of the things you dislike about the community are the same things I dislike about it. But there comes a point where just railing against it in fits of blind passion/rage (passionrage?) aren't effective.

leo/leah got attention because it was featured. not everything can be featured. visibility on this site is pretty much either astronomical (feature) or very low, since all the venues for content presentation other than feature are poorly designed.

also the closest i have ever come to 'blindly railing' was yesterday, because that was the point at which i decided not to bother anymore. i always always always have extremely well thought out reasoning for everything i say. now i am just posting here to burn down some incredibly inaccurate comments, which is fun for me i guess i lov e to debate!

What Happened Last Night

updated my last post if you didn't see it. btw all those replies on tft's blog were the same people bumping it with spam posts in hopes of getting it noticed. and most of the people doing that only saw it because he linked it in IRC.

What Happened Last Night

author=Solitayre
@Ciel

So you're not going to actually make an effort to try to improve anything? Even when invited by the users to try to make a difference you still decline?

ahahahah, i think you missed the part where i exhaustively tried for years in both public and private discussions and typing massive dissertations on the forum about what needs to change and privately addressing all the people in charge at length on multiple occasions, all of whom agreed with everything i said. i've done what i can BRO! there is a point where you have to realize it's hopeless

http://rpgmaker.net/games/1358/blog/4154/

here is an example of it 'working for tft', amazing content rich blog post that disappeared off the front page within 2 minutes by 'made map today' posts and ultimately received almost no attention. sorry but having no form of content visibility management in a high-volume user generated content site is a FUNDAMENTAL FLAW and its potential to negatively impact the site should not be underestimated.

'pageviews have gone up!' ~ monopoly character

how is the md post self defeating?? by discussing these issues in a public venue i am helping promote awareness. why is it helping change things if i post it on rmn but not if i post it somewhere else? i 'promote new ideas' more times per second than most people do in their entire lives XDXDXD

What Happened Last Night

author=Solitayre
author=Ciel
Ciel's design doc
That all sounds pretty cool, Ciel. I like alchemy-based combat systems that actually have some thought behind them rather than just being "have item, use ability" or something arbitrarily implemented for the sake of imposing some sort of crafting system.

It sounds pretty complicated with a high learning curve, however, though I guess that was kind of the point. I am kind of getting MtG vibes from some of the abilities, was that a source of inspiration?

If you wish to promote this kind of detailed game design in the community, you should make a game profile and use the blogs so you can discuss it more in-depth and share what you feel are positive ideas with the community to learn from. That is the most effective way for you to promote your ideals, in my humble opinion. You cannot expect people to magically learn "better" and start making "better games" without positive examples to learn from. I think you'd see more positive effects from this kind of activity than just posting about how hopeless everything is on the forums.

I'm glad you like the character design, I'm pretty proud of it since it took like 30+ hours of straight thinking to complete. I'm not sure what MtG is so I don't think I was inspired by it. If anything I am inspired by the greatest video game ability design in the world done by a team of 10 Swedish guys in a game called Bloodline Champions.

Unfortunately Craze already has a pretty good stranglehold on the design aspect here, so most everyone is interested in making slot machine simulators in RPG form, wherein random chance is present to such an extent that correlation between success/failure and the player's input is heavily marginalized.

For more on this I'll link a post I made on MD. I didn't make any such post here because it would instantly be pushed into oblivion by 'updated charset today' blogs, a design issue several staff members and the site creator agreed was problematic and discouraging to those wishing to contribute thoughtful content, but 1+year later is still mysteriously unresolved.

author=Fallen-Griever
<Magi> it isn't so much the site that we criticize
<Magi> as it is the members
<Magi> well, select members
<Magi> such as f-g and lockez
<Ciel> the overarching design and attitude trends in the userbase
<Kef> i only trash rmn because it's outright pathetic to see a 25 year old make a game like tales of zoolander or whatever
<Ciel> we stopped discussing flaws with the actual site about the time it became clear you weren't interested in fixing them
<Ciel> obviously our intention was to be mean and terrible and not to help
<Kef> the constructive criticism stopped when it was clear no one wanted to hear advice
Massive success :)

Obviously, writing tonnes of reviews and articles and tutorials is bad for the site and the community...

what is this lol. in the actual context of this discussion, wip was saying 'you all criticize rmn too much'. and we were telling him that, since there was no longer hope for the actual mechanical aspects of the site to be addressed (since he was the coder and left) our primary 'beef' was with the attitudes/ignorance/design shortcoming present in some aspects of the user base. i.e. legitimate concerns with the overarching direction of the site insofar as the user base was concerned. 'obviously our intention was to be mean' line is clearly sarcastic, referring the line i typed just before that regarding the times when we 'criticized the (actual) site'. the only reason i have on occasion been mean to you in particular is because you very very aggressively say very ignorant and aggressive/mean things, as indicated (boasted) by your user title. people like you occasionally need a little slap in the face to let you know you're behaving in a ridiculous fashion, but i guess you don't have the self awareness to get that.

kef is actually just a troll though

What Happened Last Night

author=Max McGee
* Perpetually unspoken but nonetheless omnipresent assumption that graphics are always and only the most important thing about game design. Shmup would deny this to the death but it permeates their culture.

Not posting this because I feel the need to defend myself or anyone else from this vast sea of frothing ignorance, but this is so hilarious I had to capitalize on it. Here's the very first thing I made for the game I am creating. You know nothing. Don't talk about things you know nothing of. Don't assert that all 30 human beings that visit the same IRC channel think the same way as TFT, thanks in advance 'ser'. How could you possibly know what the channel's members think without actively participating? The evidence available to you externally (Balmung, Leo & Leah) suggests that solid design is a primary component to "SHMUP" game making. Did you just completely fabricate this FACT about shmup in your imagination or did you extrapolate it from the criticism of your Fallout 2 rips placed on top of RMVX RTP? This is the kind of incredible stupidity that makes much of this user base intolerable for an individual of discerning taste.

author=Max McGee
Shmup totally refuses to acknowledge any possibility that the reason they think all VX games being released today are crap and that all 2k3 games from the old days were better is because a) in the old days they were five years younger and easier to impress and b) they are looking at the old-days through the rose tinted glasses of hindsight.

Nope, Rose Chronicles and Balmung and <name classic 2K3 game> are still better than all of your autobattle VX games. Precious few people are making anything of note in the engine, such as YDS and Rhyme. But 2 people can't salvage its reputation when the overwhelming major is RTP/Autobattle. Hence, the lack of optimism for VX in general.

What Happened Last Night

author=rcholbert
That is your problem Ciel. You have been fabricating my motives for my actions out of pure speculation, but when yours are presently clearly you claim they are not relevant to your actions. I have never spied on anyone and the few individuals who gave me the evidence only provided me with it when you went on a character assassination trip.

I don't need to speculate on your motives, they are clear from your actions. Your suspicious demands for silence and rampant censorship leaves little room for interpretation and puts the burden of proof on you. On the other hand, however, you need to use quotes without timestamps or context to support your allegations. The logs as you presented them suggest that Strangeluv attempted to rally everyone to shitpost as a form of malicious attack. In truth it was a reaction to actions you took that were considered unjustified - a form of protest against an inexplicable demand for absolute silence. Everything that has transpired has been such a reaction.

We are changing our organization name to #TheReturners (jk)

What Happened Last Night

Intentions have no bearing on what actually transpires on this site. The relevant facts are only what can be discerned from the resulting actions taken here. The facts I presented had no basis in 'intentions' recorded behind the scenes, but actual actions taken by both parties. You can present 'months of logs' in any manner you wish but it will not meaningfully change the argument for those with sufficient intellect.

I like that you consider this some sort of war and have been gathering 'intelligence'. Nobody you have been spying on considers themselves at war with you or this place. Kind of weird, dude. We let certain users from RMN idle in our channel despite not really liking or knowing them personally, even when they don't speak at all. Why? Because we don't really care. This is not some cybernetic conflict... to us.

author=Sailerius
Well, he banned Magi. That's a pretty big one.

Still mad because Magi called you out when you said you are justified in ripping custom graphics from other indie games, huh? Yes, we consider ourselves 'superior' when faced with such blatant stupidity and ignorance as that. But any rational being would.

What Happened Last Night

Anyone can claim the opposing party's position is disingenuous using out-of-context evidence to support their accusation. It is ultimately up to the individual to determine who is being genuine and who is not.