SPACE NOIR

DESIGN DOCUMENT

Skills | Elements | Builds | Armor | Weapons

 

ELEMENTS



Electricity: Electric damage.


Hacking: Only applies to robots or other hackable devices.


Water: Only applies to robots, or anything that can be damaged by water.


Blunt: Non-sharp weapons, like hammers, clubs, etc.


Fire: Fire damage.


Sharp: Sharp weapons, like swords, knives, etc.


Poison: Poisonous damage.


Laser: Laser damage.


Ballistics: Explosive, bullets, etc.


SKILLS


Skills are based on the elements listed above. Skills are obtainable through items, such as, weapons or armor.


There are three skill types.



Attack


Attack skills are granted by Weapons, and some Accessories.

Unique


Unique skills that can only be obtained through special items, or Builds.

Resistance


Resistance skills are granted by Body, Accessories, or Head.

 

 

 


 

 

 

 

 

Legendary

RED High Powered
ORANGE Med Powered
YELLOW Low Powered
RESISTANCE Empty Field

Attack Skills

Electricity Hacking Blunt Fire Sharp Poison Laser Ballistics
Stun Hack Slam Burn Slice Poison Dart Laserbeam Slug
Shock Control Pound Cremate Stab Sedative Piercing Light Blowout
Overload Dominating Beatdown Inferno Slash Weaken Exploding Beam RPG
               
               
               
               
               
               

 

Unique Skills

Electricity Blunt Fire Sharp Laser Unique Poison Ballistics
EMP Grenade     Throwing Knives   Assess Gas Mask Quick Draw
Taser     Tomahawk   Focus Chi   SA-19 Giant
      Shuriken       Invincible
               
               
               
               
               
               
               
               

 

 

Resistance Skills

Electricity Blunt Fire Sharp Laser Ballistics
Grounded Impervious Fireproof Nonpenetrable Laser Inhibitor Bulletproof