DESIGN DOCUMENT
Electricity: Electric damage.
Hacking: Only applies to robots or other hackable devices.
Water: Only applies to robots, or anything that can be damaged by water.
Blunt: Non-sharp weapons, like hammers, clubs, etc.
Fire: Fire damage.
Sharp: Sharp weapons, like swords, knives, etc.
Poison: Poisonous damage.
Laser: Laser damage.
Ballistics: Explosive, bullets, etc.
Skills are based on the elements listed above. Skills are obtainable through items, such as, weapons or armor.
There are three skill types.
Attack Attack skills are granted by Weapons, and some Accessories. |
Unique Unique skills that can only be obtained through special items, or Builds. |
Resistance
Resistance skills are granted by Body, Accessories, or Head.
|
Legendary
| RED | High Powered |
| ORANGE | Med Powered |
| YELLOW | Low Powered |
| RESISTANCE | Empty Field |
| Electricity | Hacking | Blunt | Fire | Sharp | Poison | Laser | Ballistics |
| Stun | Hack | Slam | Burn | Slice | Poison Dart | Laserbeam | Slug |
| Shock | Control | Pound | Cremate | Stab | Sedative | Piercing Light | Blowout |
| Overload | Dominating | Beatdown | Inferno | Slash | Weaken | Exploding Beam | RPG |
| Electricity | Blunt | Fire | Sharp | Laser | Unique | Poison | Ballistics |
| EMP Grenade | Throwing Knives | Assess | Gas Mask | Quick Draw | |||
| Taser | Tomahawk | Focus Chi | SA-19 Giant | ||||
| Shuriken | Invincible | ||||||
| Electricity | Blunt | Fire | Sharp | Laser | Ballistics |
| Grounded | Impervious | Fireproof | Nonpenetrable | Laser Inhibitor | Bulletproof |