I make mods for Doom and make games with RPG Maker 2000, 2003, and VX Ace!
Delve into the Tomb of Ghalung-Korrid, and defeat the two Dark Half-Gods!



[DynRPG] Battle: ATB Overhaul!

Nope the latest is 0.20, 0.31 is the sdk to make plugins
Check your dynloader.dll version via properties.

The RPG_RT is patched with .20 and the DLL version is
I even redownloaded the .20 version straight from the CherryTree site and re-patched a base RPG_RT file and battles still just freeze and crash on startup.

[DynRPG] Battle: ATB Overhaul!

It might depend on which version of Dynrpg you use.
I use the three plugins you mentioned and I have not encountered any problems

Is version .31 not new enough, you think?

[DynRPG] Battle: ATB Overhaul!

Made a new project in RM2k3 with this plugin, OpenGL and MP Display plugins installed, and battles crash on startup. Any idea what gives? The screen freezes on the first frame fading in from black and then crashes.

I tested in Test Battle and in-game, even uninstalled MP Display and it didn't work. I took the ATB plugin out, it works just like normal.

**EDIT: Just tried it in a brand new project and I'm getting the same issue!

[RM2K3] Map tree/database corrupted?

This doesn't look good... what is the database's size, in kilobytes? If it's a large size, but not showing any data, it's become corrupted.

I'm away from my computer at the moment, but I believe it was something like 1,357kb – which I thought might be the same as a blank database? It also looks like there aren't any previously saved versions on Windows either.

[RM2K3] Map tree/database corrupted?

Thanks for your reply. I copied over the .lbd to a new project and the entire database is still blank...

[RM2K3] Map tree/database corrupted?

I have a piece of garbage laptop that locks up when only a few things are running. I've had to force a restart which corrupted one map out of an RM2k project some months ago.

More recently, I forced restart my computer after it froze, and when I reopened a project I had the classic "map tree data corrupted" message.

I started doing the FIX for it, and when I got the (unordered) maps back in, I noticed all my maps were black, so I opened up the database to find EVERYTHING was reverted to 1 array, completely blank; 1 actor, 1 item, 1 skill, etc etc.

All the resources themselves are still in, but essentially all the data of my game is gone.

Wondering if anyone knows a fix for this? I've spent several hundred hours on this project and will probably have a meltdown if there's nothing I can do.


Bitmap Font.... Typer??

Oh my goodness gracious, that is EXACTLY what I'm looking for! I've been tinkering with it for an hour or so, and it's working perfectly.

Thank you so much, hedge – that is a mighty useful tool, fantastic work!

Bitmap Font.... Typer??

Howdy all.

Maybe I'm just big dumb and can't figure out what to Google, but I have a spritesheet of a font I want to use for a custom menu thing - but obviously, selecting each letter from the sheet to spell out a word is a pain.

Is there a tool anyone knows of to plug in a font sheet and type out messages to export into an image file?

I appreciate it~

+++ DynRPG - The RM2k3 Plugin SDK +++

I was curious if there was a plugin to call events from menu buttons...?
Like, say you've got the Items, Skills, Status, Quit, etc. buttons, but also a "Journal" button, and when you click it a common event is called.

I haven't seen a whole lot of menu plugins, maybe two, and nothing close to something like this.

+++ DynRPG - The RM2k3 Plugin SDK +++

I'm wondering if it's possible to extend item descriptions in the menu/battle, like in RMVX Ace/MV. Of course, I can barely handle "hello world," so... maybe someone could point me in the right direction?