CORFAISUS'S PROFILE

Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
"Winning" internet arguments via dismissive hyperbolic falsehoods and selective ignorance.

Unallocated Skill Points

"Take this beautiful moment and make a joke out of it. If you can't, you're a slave to it."
Tales from Zilmurik
Epic of Damnation and Redemption

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[RM2K3] [RM2K] Suddenly, RM2k decides to give up. Why.

author=Zachary_Braun
It's the legendary keyboard buffer bug?

Doing a search for that led me to an old post where Liberty says that pressing the Insert key (next to the Home key, above the Delete key) sometimes fixes the issue.

Beyond that, try running Cherry's keyboard fix:

http://rpgmaker.net/forums/topics/10970/


I need to try the Insert key the next time this happens to me. I'm sick of having to restart the computer.

[RM2K3] [RM2K] Liability. :o

author=Liberty
^Incorrect.For any resources that are tied only to a specific engine, you have to own the license for that engine to use those resources commercially. If, however, it's a resource that is shared among the engines, as long as you legally own one of the engines that it's shared among, it's fine.


For example, if you only own Ace and you want to use tiles from 2k3, you have to own 2k3 to use those tiles. If you only own Ace and you want to use the sound effect Open 1 from 2k3 you're fine because it's also in Ace's RTP (though why you'd use 2k3's version over Ace's when they're the same thing is confusing, but just as an example).


To commercially use RTP from one engine in another you must own both engines legally. It shouldn't be hard to get the older engines, though, if that's you're desire as they go on sale fairly often (2k/3 was like $1 the other week), but yeah, if you want to use RTP from MV in MZ, you gotta own both. Now, whether they're going to realise and chase you down and sue you over it is another thing, but legal-wise, that's how it is.

Hope that clears that up.


That's what I meant.

[RM2K3] [RM2K] Liability. :o

To my knowledge, if you're using KADOKAWA's property and you've purchased the commercial rights to use and sell them, you can exchange them between the different RPG Maker* engines available. Using such property outside of this, however, I believe is a big legal NO. I did want to use some music and sounds from the RPG Maker VX Ace RTP in a commercial Smile Game Builder production, but I later learned that I couldn't, and I'm sure trying to do the inverse (Smile's property in a commercial RPG Maker project) would also be illegal.

Old/Lost RpgMaker Games - SegNin's Rare/Obscure RM Games Request Topic

author=Thekeeperz2
lurking under life do you still have it saved


There's a thread about this game on rpgmakerweb, so I'm going to go looking.

Screenshot Survival 20XX

The SF tiles have multiple fountains you can use.

Old/Lost RpgMaker Games - SegNin's Rare/Obscure RM Games Request Topic

author=Thekeeperz2
um yeah hi i came here to know if anyone has a copy of the following horror games:

claret moon
lurking under life
panic
Hollow Creek Stories: Felix's Nightmare
missing by sabatora link: https://web.archive.org/web/20150621211402/http://www.freem.ne.jp/dl/win/8521

I remember Lurking Under Life. When the team photo changed, I jumped. I only cared to get as far as when the game started throwing spiked floors at me.

Boss Thread About Bosses

Mr. Invincible just pisses me off on principle. The whole bit is that it ruins the player's experience.

I know Sleeping Beauty can work as I did such a thing in my own game, though it requires a lot of plot to justify. In said game, the boss' (Fear's) minions were shadows of the protagonists (same abilities) which the player had to dispose of before Fear became vulnerable. I did this by giving Fear the reflect status until a scripted sequence that plays after all the minions have been felled. What this does is punish the player for mindlessly relying on group damage spells and gets them more up close and personal with their shadows. Plotwise, this reflects the entire dungeon beforehand and the nature of Fear.

The problem here is that you're pretty much forcing the player into at least one game over until they understand what's going on because they'll line up all their best attacks against themselves*. If your game isn't designed to be hardcore (no saves), it'll be a minor nuisance. I wouldn't get cute like this if the consequences for failure are high.

*It pains me to remember watching Hawk stream this, getting to this point, and when I responded in chat, his response was essentially "okay, how was I supposed to know that?" He seemed pretty peeved.

Hali's Review Thread (Request Your Game!)

A Major V Tuber is playing RPG Maker

I was there!

A Major V Tuber is playing RPG Maker

The left side is 3, isn't it?