This file is a breakdown by location of characters, bosses, treasure chests, skills, and shops in Visions & Voices.  It attempts to be complete for these categories, but there are likely a couple things missing.  In particular Marlowe should have a couple more skills that aren't included.

No effort is made to track boxes.  Flavor text, quest items, and things you can talk to are sometimes but not consistently included.  Though I've cleaned things up to make a little more sense to the unfamiliar player, this was a document made for my own use while exploring and I have no plans to make it much more than that.

In general, (day X) means that something becomes available on that day and remains so until the end of the game; no day marker means either that it is available as soon as you can reach the area that contains it, or if it is a dungeon entrance you can reach it as soon as that dungeon opens up (listed next to the dungeon, lower down).

Town
•	Intro Road (south of Village South)
◦	Sealed Documents (needed to get Alphonse)
◦	Hogtied (Alphonse)
•	Other Road (east of Village East)
•	Village South
◦	Ornate chest: Ornate Key x4
◦	Church
▪	Cross
▪	Downstairs
•	Plant: Seraphim Whiteleaf x5
•	Cross
•	Mirror (see Mirror Realm)
•	Firepit: Sadist (Dison)
▪	Marlowe (day 7, with Telgium?)
◦	Bush: Gate to Dark/Jail (day 10)
•	Village West
◦	Tavern
▪	Mirror (special: no portal)
▪	Basement: Prophet's Testimony I
▪	Cup: Gate to Shadow Manor (day 14)
◦	Alphonse (day 2, can join with Sealed Documents)
◦	Vell's Historia (day 9)
•	Village Southwest
◦	General Store
▪	Typical chest: Breadx4, Meatx4, Fishx2
▪	Room locked with Ornate door
•	Mirror (see Mirror Realm)
▪	Whip (gate day 4)
◦	Other house
▪	Room locked with Ornate door
•	Typical chest: Indiana
•	Village Northwest
◦	2-story house
▪	Locked with Typical door
▪	2nd floor:
•	Typical chest (northwest): Energy Shot x3
•	Typical chest (southwest): Ornate Key x3
▪	Piano: Blind Justice (Marlowe)
◦	Other house
▪	Room locked with Typical door
•	Typical chest: Willpower Shot x2, Sheer Force Shot x2
▪	Mirror(see Mirror Realm)
▪	Basement
•	Dison (day 5)
◦	Plant (northwest): Monkbulb x4, Vigor Flower x2
•	Village North
◦	Courthouse
▪	Room locked with Ornate door
•	Gate (day 10) to Outdoors Area
▪	Upstairs
•	Room locked with Ornate door
◦	Typical chest: Chess Set, Secret Knife
◦	Well: Hydrophobia (Elena)
•	Village Northeast
◦	House
▪	Locked with Typical door
▪	Plant (garden): Abbeywort x2, Monkbulb x2, Mystic Aqualeaf x2
◦	Statue: Gate to Ice Land I
•	Village East
◦	Elena (until day 4, talk only)
◦	Elena's house (day 4)
▪	Typical chest: Wood Block, Golden Earring
◦	Other house
▪	Barrel: Gate to Fire Land II
◦	Boss (day 2): Eager Swordsman, Joint Stripper, Kinetic Rogue
▪	10 Coins
▪	Ornate Key, Ampliband, Energy Shot x2, Portable Record
◦	Pier: man in suit (day 5 - only?)
•	Village Southeast
◦	Smithy
▪	Typical chest (north): Heavy Chain, King's Throat
▪	Typical chest (south): Spiked Buckler
▪	Mirror(see Mirror Realm)
•	Farm
◦	Barn
▪	Upstairs
•	Typical chest: Guiding Light, Tenacious Diary
•	Giant Swing (Ox)
▪	Broken pot: Crucifixion (Lyla)
▪	Barrel: Gate to Fire Land I (day 6)
◦	Ox (talk only until day 3; can join day 3)
◦	Plant: Strength Herb x3, Beauty Herb x3, Power Root x3 (infinite harvests)

Swamp
•	Swamp entrance (accessible from Village Southwest)
◦	Plant (west): Toxic Mushroom x5, Deep Shadeleaf x5
◦	Typical chest (north): Shuriken
◦	Typical chest (southeast): Hawkfeather, Mushroom x3
◦	Typical chest (west): Energy Shot x3
•	West swamp
◦	Swamp Witch (southeast)
◦	Red flower (west): Tsunami Queen (Elena)
•	North swamp
◦	Typical chest (south): Blueberries x4, Onion x4
◦	Typical chest (northwest): Ornate Key x3
◦	Rock (northeast): Whirlwind Samba (Telia)
•	Swamp cave (accessible from North swamp)
◦	Cross
◦	Plant (no twinkle)
◦	Rock: Shish Kabob (Dison)
◦	Typical chest (north): Dark Gi
◦	Typical chest (northwest): Energy Shot x3
◦	Typical chest (southeast): Rogue's Gloves
◦	Boss (northwest): Mister Odd, Reindeer
▪	16 Coins
▪	Energy Vial, Pretty Amulet, Malachite, Portable Record

North path
•	To cave (accessible from Village Northwest)
◦	Typical chest (center-east): Willpower Shot x2, Sheer Force Shot x2
◦	Typical chest (center-west): Energy Shot x3
◦	Bush: Gate to Ice Land II
•	Cave entrance
◦	Typical chest (northwest): Traveler's Tunic x2, Typical Key x3
◦	Typical chest (south): Energy Shot x3
◦	Typical chest (northeast): Badge of Courage, Cheese x2
◦	Bush (north): Crippler (Ox)
•	Cave basement
◦	Stalagmite: Aria Allegretto (Telia)
◦	Plant (uncollectable)
◦	Typical chest: Midas, Energy Vial
◦	Ornate chest: Chaplin (shop)

Crypt
•	Forest (accessible from Village Southwest)
•	Graveyard
◦	Plant: Abbeywort x2, Beauty Herb x8
◦	Misc: Clancy's grave becomes readable on day 5 with Dison.
•	Crypt courtyard
•	Crypt (day 6)
◦	Cross
◦	Downstairs
▪	Downstairs left
•	Plant (east): Seraphim Whiteleaf x2, Mystic Aqualeaf x3
•	Ornate chest (center): Angel's Hand, Sapphire x2
•	Downstairs
◦	Gravestone (right): Heavenly Caress (Lyla)
◦	Ornate chest: Further Staff, Maiden's Gi
▪	Downstairs right
•	Ornate chest: Storm Shield, Adrenaline Shot x2
•	Boss: Netherverse Deity
◦	38 Coins
◦	Tempest, Featured Key

Mirror realm (day 3)
•	Church
◦	Basement
▪	Typical chest: Warding Charms, Energy Shot
▪	Bookshelf: Frenzy (Ox)
◦	Ground floor
▪	Cross
▪	Typical chest (purple, just SSE of house): Cherub, Buckler x2
▪	Typical chest (purple, NW of church): Typical Key x3, Ornate Key
▪	Typical chest (blue, SW of church): Cherries x2, Orange x2, Egg x3, Blueberries x3
▪	Lyla
•	Village NW house
◦	Typical chest (purple, just NW of house): Joseph's Cloak, Energy Vial
◦	Typical chest (blue, just N of house): Ornate Key x3
◦	Typical chest (purple, just NE of house): Chess Set, Energy Shot
◦	Typical chest (purple, house not in sight): Typical Key x5
•	General store
◦	Typical chest (blue, just SE of store): Warrior's Axe, Light Boots
◦	Plant (just E of store): Seraphim Whiteleaf, Vigor Flower x2, Power Root x2
◦	Armor (just N of store): Spirituality (Wanderer)
◦	Typical chest (blue, just W of store): Typical Key x4
•	Smithy
◦	Typical chest (third ring): Falchion
◦	Typical chest (sixth ring): Dark Gi, Energy Gem

Whip (day 4)
•	Downstairs
◦	Elena (day 4 only?)
◦	Typical chest (north): Wyrmtongue, Energy Gem

Fire Land I (day 6)
•	Altar (southeast): Ataraxia (Lyla)
•	Ornate chest (west): Sapphire x4
•	Rock (northwest): Auras (Wanderer)
•	Ornate chest (northwest): Crusader Helm
•	Ornate chest (northeast): Hand Cannon
•	Boss (southwest): Dante's Companion, Hellspace Fiendlord
◦	90 Coins
◦	Ebon's Backstabber, Joseph's Cloak, Warlord Gauntlets, Warlord Helm

Ice Land I (day 6) (the one with masonry)
•	Ornate chest (south): Ray Shield, Nebula Shield
•	Downstairs
◦	Typical chest (southeast): Energy Gem x2
◦	Ornate chest (southwest): Portable Record x3

Manor (day 7)
•	Ground floor
◦	Papers (northeast): Presents (Wanderer)
◦	Cross
•	Second floor
◦	Boss (northeast): Charging Truth
▪	10 Coins
▪	Tartolian Axe, Energy Gem
◦	Plant (northeast): Toxic Mushroom x2, Deep Shadeleaf x3, Raging Hornleaf x4
◦	Ornate chest (southeast): Poseidon
◦	Statue (south): Voices (Marlowe)
◦	Mirror
•	Mirror realm
◦	Kitchen: Dagger Storm (Dison)
◦	Table (red tile): Wind Charmer (Telia)
◦	Typical chest (red, NW of room): Energy Vial x2
◦	Typical chest (blue, N of room): Flesh Render
◦	Typical chest (blue, SE of room): Dexterity Band
◦	Typical chest (blue, SW of room): Lionheart
•	Third floor
◦	Ornate chest: Viper's Bite
◦	Boss: Minor Galactivore
▪	40 Coins
▪	Goddess Bow, Truth Seeker, Telgium
◦	Demon script (southeast): flavor text?
◦	Demon script (west): Aquamarine Comb
◦	Demon script (northwest): Gate
▪	Downstairs
•	Ornate chest (east): Caedana, Warlord Gauntlets
•	Ornate chest (west): Infinite Eye
•	Downstairs
◦	Ornate chest: Eldritch Diadem

Ice Land II (day 8) (the one with trees)
•	Statue (southwest): Cash Cow (Alphonse)
•	Ornate chest (southwest): Sledgeogre, Energy Gem x2
•	Ornate chest (north): Forbidden Lore
•	Statue (northeast): Miracle (Lyla)
•	Ornate chest (southeast): Featured Key, Focus Bracelets

Fire Land II (day 8)
•	Cross
•	Ornate chest (northwest): Wyrm Shield, Polar Shield
•	Downstairs north
•	Downstairs south
◦	Valiant (Elena)

Dark Rooms (day 8)
•	Shelf (north): Heavenly Song (Telia)
•	Table (east): Cheat Death (Alphonse)
•	Plant (northwest): Deep Shadeleaf x3, Strength Herb x3, Power Root x3, Beauty Herb x3, Master's Band
•	Ornate chest (north): Vorpal Desperado
•	Ornate chest (northwest): Focus Gem, Steel Leotard
•	Ornate chest (south): Nyoi-bo

Basement Cave (day 8):
•	Basement Northwest
◦	Connects to Center
•	Basement Center
◦	Connects to NW, SE
•	Basement Southeast
◦	Stalagmite (southeast): Medical Knowledge (Elena)
◦	Ornate chest (west): Sniper's Mask
◦	Ornate chest (southwest): Galaxy Wrap, Ebon's Backstabber
◦	Typical chest (south): Featured Key
◦	Connects to Center, S
•	Basement South
◦	Connects to SE; north exit can see NW(?) but is blocked
◦	Ornate chest (northwest): “Rosendam, N. King”, Toxicant
◦	Barrels (west): Filet Mignon (Dison)
◦	Boss (south): Eternal Terrorform
▪	50 Coins
▪	Scarf of Speed, Energy Gem
◦	Ornate chest (south, top): Needler, Diamond x2
◦	Ornate chest (south, bottom): Trickster's Cap
◦	Ornate chest (center): Whirlwind

Vell's Historia (day 9):
•	Books (east): flavor text?
•	Books (2nd from east): Gate to forest area
◦	Ornate chest (northeast): Ranger's Tunic
◦	Ornate chest (north): Mithril Armor
◦	Plant (northwest): Raging Hornleaf x3, Seraphim Whiteleaf x2, <some plant>x?, Strength Herbx?
◦	Ornate chest (west): Mindmeld Ring
•	Books (3rd from east): Caliburn
•	Books (4th from east): Featured Key
•	Books (westernmost): Adeanor's Pledge

Outdoors Area (day 10):
•	Plant (northwest)
•	Downstairs
◦	Meatball: Trump Card (Ox)
◦	Ornate chest (left): Enchanter's Cloak, Volcanus
◦	Ornate chest (right): Chaos Chain

Dark/Jail (day 10):
•	Boss (east): Tollkeeper
◦	14 Coins
◦	Warlord Helm, Adrenaline Shot
•	Upstairs
◦	Ornate chest (NE left): Tiara of Mirrors
◦	Ornate chest (NE right): Mr. Parry
◦	Ornate chest (SW): Crusader's Plate
◦	Pillar: Astrophysics (Wanderer)

Shadow Mansion (day 14):
•	Typical chest (west): Abyssal Purse
•	Typical chest (east): Abyssal Block
•	Upstairs
◦	Ornate chest (east): Abyssal Charms, Abyssal Earring
◦	Typical chest (southwest): Abyssal Rod
◦	Ornate chest (northwest): Abyssal Ring, Abyssal Boots
◦	Upstairs
▪	Boss: Galactic Interloper
•	60 Coins
•	Hand Cannon, Eldritch Diadem

Inventories:
•	Swamp Witch
◦	Energy Shot (24)
◦	Mushroom (2)
◦	Walnuts (2)
◦	Cherries (2)
◦	Typical Key (12)
◦	Crystal Orb (24)
◦	Eldritch Greywand (30)
◦	Wizard's Staff (25)
◦	Old Tome (14)
◦	Old Cloak (10) (day 5)
◦	Cyan Ornament (35) (day 5)
◦	Energy Vial (40) (day 7)
◦	Spellbinder (36) (day 7)
◦	Corpse Finger (50) (day 7)
◦	Tribal Necklace (25) (day 7)
◦	Golden Earring (25) (day 7)
◦	Willpower Shot (40) (day 11)
◦	Sheer Force Shot (40) (day 11)
◦	Toxicant (28) (day 11)
•	Chaplin
◦	Fish (4)
◦	Pike (6)
◦	Flail (6)
◦	Forcecutter (34)
◦	Main Gauche (8)
◦	Brave Vest (55)
◦	Energy Pin (35) (day 5)
◦	Ring of Power (35) (day 5)
◦	Skillful Gloves (35) (day 5)
◦	Dead Law (40) (day 10)
◦	Martin IV (90) (day 10)
◦	Maiden's Gi (68) (day 10)
◦	Eternity Plate (62) (day 10)
•	Accessory King (day 9)
◦	Tome of Belonging (90)
◦	Bright Bow (80)
◦	Scarf of Speed (105)
•	Alphonse (day 2): VIP Card inventory includes feat inventory.
◦	Carrot (2)
◦	Onion (2)
◦	Potatoes (3)
◦	Meat (4)
◦	Fish (4)
◦	Apple (2)
◦	Bread (3)
◦	Egg (3)
◦	Cheese (3)
◦	Portable Record (30)
◦	Energy Shot (24) (feat)
◦	Mushroom (2) (feat)
◦	Walnuts (2) (feat)
◦	Orange (2) (feat)
◦	Blueberries (3) (feat)
◦	Cherries (2) (feat)
◦	Grapes (2) (feat)
◦	Typical Key (12) (feat)
◦	Mask of Deceit (15) (feat)
▪	Gives Fraudulent Claim (Alphonse)
◦	Badge of Courage (40) (VIP Card)
◦	Hawkfeather (40) (VIP Card)
◦	Pretty Amulet (40) (VIP Card)
◦	Tenacious Diary (40) (VIP Card)
◦	Chess Set (40) (VIP Card)
◦	Dexterity Band (40) (VIP Card)

Steals (very incomplete):
•	Cyclogre Mugger: Energy Shot
•	Daedra Queen: Typical Key
•	Ebon Wolf: 2 Coins
•	Globule: 3 Coins
•	Icy Assailant: Sheer Force Shot
•	Inferno Child: Emerald (sell for 17)
•	Loco Lobo: Energy Shot
•	Lover of Gross: Onyx (sell for 11)
•	Minigiant: Typical Key
•	Muck Guide: Energy Shot
•	Ruined Man: Sheer Force Shot
•	Rumormonger: Opal (sell for 14)
•	Saint Destruction: Sheer Force Shot
•	Sudden Crab: Typical Key
•	Swamp Wisp: 5 Coins
•	Twisted Crow: Jade (sell for 12)

Boss Steals (complete):
•	Swamp Cave (day 1):
◦	Reindeer: 5 Coins
◦	Mister Odd: 5 Coins
•	Village East (day 2):
◦	Kinetic Rogue: Typical Key
◦	Joint Stripper: Willpower Shot
◦	Eager Swordsman: Energy Vial
•	Fire Land I (day 6):
◦	Dante's Companion: Energy Gem
◦	Hellspace Fiendlord: Featured Key
•	Crypt (day 6):
◦	Netherverse Deity: Forbidden Lore
•	Manor (day 7):
◦	Charging Truth: 5 Coins
◦	Minor Galactivore: Energy Gem
•	Basement Caves (day 8):
◦	Eternal Terrorform: Energy Gem
•	Dark/Jail (day 10):
◦	Tollkeeper: 2 Coins
•	Shadow Mansion (day 14):
◦	Galactic Interloper: Energy Gem